Search found 12 matches
- Sun Sep 28, 2008 5:17 am
- Forum: Project Announcements
- Topic: ATMOsphere
- Replies: 145
- Views: 118151
- Fri Sep 19, 2008 12:41 pm
- Forum: Project Announcements
- Topic: ATMOsphere
- Replies: 145
- Views: 118151
- Mon Sep 08, 2008 3:11 am
- Forum: Beginners Help
- Topic: cant load dll
- Replies: 7
- Views: 747
- Sun Sep 07, 2008 4:16 am
- Forum: Beginners Help
- Topic: Environment[solved]
- Replies: 4
- Views: 462
Re: Environment[solved]
You should create skyboxes inside of the Irrlicht engine. It's not hard, and there are tutorials that show you how. For a day/night cycle I'm guessing the easiest way would be to fade between them.
Anyways, A Skybox:
// add a nice skybox
driver->setTextureCreationFlag(video::ETCF_CREATE_MIP ...
- Sat Sep 06, 2008 3:48 pm
- Forum: Beginners Help
- Topic: Environment[solved]
- Replies: 4
- Views: 462
Environment[solved]
I have a small doubt :?
in blender if we create a small city or something similar we also add the environment i.e the sky textures.now if we import this into irrlicht do we have to again use skyboxes or will the textures of the sky be automatically loaded.
How do i create a dynamic environment i.e ...
in blender if we create a small city or something similar we also add the environment i.e the sky textures.now if we import this into irrlicht do we have to again use skyboxes or will the textures of the sky be automatically loaded.
How do i create a dynamic environment i.e ...
- Sat Aug 30, 2008 4:25 pm
- Forum: Beginners Help
- Topic: Collison Problem
- Replies: 3
- Views: 411
- Fri Aug 29, 2008 3:45 pm
- Forum: Beginners Help
- Topic: Collison Problem
- Replies: 3
- Views: 411
Collison Problem
I first implemented the 3rd person RTS cam made by omar and then changed the code a little bit!
I removed the sphere and replace it with the faerie and also removed the plane and instead placed the quake3 map file
Everything works fine and i also tweaked the camera settings and it works fine ...
I removed the sphere and replace it with the faerie and also removed the plane and instead placed the quake3 map file
Everything works fine and i also tweaked the camera settings and it works fine ...
- Fri Aug 29, 2008 2:10 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: How to make a 3d rpg camera in 10 steps
- Replies: 38
- Views: 39914
- Mon Aug 25, 2008 10:48 am
- Forum: Beginners Help
- Topic: where to go?
- Replies: 7
- Views: 486
- Sun Aug 24, 2008 1:37 am
- Forum: Beginners Help
- Topic: where to go?
- Replies: 7
- Views: 486
where to go?
Hi Folks!
I am a new user to the irrlicht engine! I have previously programmed in c++ usually dont have any problems with it. But i dont have any idea of 3d graphics programming!
so should i start with irrlicht or should i pick some book and learn 3d graphics programming?
thanks in advance!! :D ...
I am a new user to the irrlicht engine! I have previously programmed in c++ usually dont have any problems with it. But i dont have any idea of 3d graphics programming!
so should i start with irrlicht or should i pick some book and learn 3d graphics programming?
thanks in advance!! :D ...
- Sat Aug 23, 2008 7:28 am
- Forum: Beginners Help
- Topic: helloworld runtime error[solved]
- Replies: 3
- Views: 352
- Sat Aug 23, 2008 3:27 am
- Forum: Beginners Help
- Topic: helloworld runtime error[solved]
- Replies: 3
- Views: 352
helloworld runtime error[solved]
Hi.
I just started to work with irrlicht and i am going through the tutorials.
I am using dev cpp ide and i set it up correctly.I opened the helloworld example and complied it and it complied quite successfully.Now when i run it all i get is a blank window and the console that appears gives me a ...
I just started to work with irrlicht and i am going through the tutorials.
I am using dev cpp ide and i set it up correctly.I opened the helloworld example and complied it and it complied quite successfully.Now when i run it all i get is a blank window and the console that appears gives me a ...