Search found 58 matches

by lpersona
Mon Mar 18, 2013 11:27 am
Forum: Project Announcements
Topic: Irrlicht 1.8 released
Replies: 44
Views: 34180

Re: Irrlicht 1.8 released

the features page says, it now supports OpenGL 1.2-3.x
so it finally has fully integrated opengl 3 renderng features?
more importantly, which version of GLSL should one preferably code shaders with?
by lpersona
Tue Nov 01, 2011 9:20 am
Forum: Competition Time!
Topic: Screenshot of the Month November 2011 [Winner announced!]
Replies: 40
Views: 16257

Re: Screenshot of the Month November 2011 [Submit now!]

this doesn't look like unika, not one bit :shock:
by lpersona
Thu Jul 21, 2011 1:53 pm
Forum: Competition Time!
Topic: Screenshot of the Month July 2011 [Winner announced!]
Replies: 56
Views: 24312

Re: Screenshot of the Month July 2011 [Vote now!]

in this line up the world editor clearly stands out for me. although i'm vegan and therefore never get blooddrunk, my vote goes to devsh
by lpersona
Thu Jul 14, 2011 7:59 pm
Forum: Open Discussion and Dev Announcements
Topic: Do YOU want a third theme for the forum?: Poll
Replies: 18
Views: 3009

Re: Do YOU want a third theme for the forum?: Poll

xDan wrote: For the record, I hate the current default :)
me too
by lpersona
Wed Jul 13, 2011 12:37 pm
Forum: Off-topic
Topic: Newton Dynamics is now Open Source!!!
Replies: 26
Views: 5782

Re:

jibblesmgee wrote:Could that be why I am having trouble? I'm using windows 7 (64 bit) and I finally got my linker stuff figured out and I made a rigid body and BOOM! [crash-no survivors].

naaaahhh... I think I just mucked up.
well, for some reason.. the newest 2.78 version seems to be working now for me.
by lpersona
Sun Jul 03, 2011 7:12 pm
Forum: Project Announcements
Topic: Irrlicht 1.4 GP2x Caanoo
Replies: 13
Views: 5775

Re: Irrlicht 1.4 GP2x Caanoo

18fps for one single lowpoly model... :?
but it's a first step. irrlicht's software modes are of not much use on pcs either (based on my experience)
by lpersona
Thu Jun 30, 2011 7:33 am
Forum: Competition Time!
Topic: Screenshot of the Month July 2011 [Winner announced!]
Replies: 56
Views: 24312

Re: Screenshot of the Month July 2011 [Submit now!]

i like how the background fades into white
by lpersona
Tue Mar 15, 2011 7:01 am
Forum: Everything 2d/3d Graphics
Topic: Post your Irrlicht gameplay video here
Replies: 265
Views: 185930

or if not, what about a brief explanation of how you figure out what shape the decals are supposed to be, so that they fit onto our level geometry :?
by lpersona
Fri Mar 11, 2011 10:09 pm
Forum: Everything 2d/3d Graphics
Topic: which nose v2.0
Replies: 14
Views: 2692

if it's the main character you need to look at all the time, all details matter
by lpersona
Wed Mar 09, 2011 6:59 pm
Forum: Everything 2d/3d Graphics
Topic: which nose v2.0
Replies: 14
Views: 2692

is it time for poll nr. 3? :?:
by lpersona
Tue Mar 08, 2011 4:57 pm
Forum: Everything 2d/3d Graphics
Topic: which nose...
Replies: 12
Views: 2751

my vote goes to option 3

..oh, that's not in the poll....
by lpersona
Wed Feb 23, 2011 8:59 pm
Forum: Off-topic
Topic: Anyone has a high res irrlicht logo ?
Replies: 7
Views: 1264

there is a slightly larger one here
http://www.irrlicht3d.org/wiki/

and in the upper left corner of this forum

maybe you can make a splashscreen with the bullet and irrlicht logo side by side? to fill out some empty space?
by lpersona
Wed Feb 23, 2011 12:48 am
Forum: Off-topic
Topic: Newton Dynamics is now Open Source!!!
Replies: 26
Views: 5782

code (irrlicht+bullet) that works on my linux pc, doesn`t work on win xp 64bit. not only what i programmed myself, also this demo nomad posted http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=17910
by lpersona
Tue Feb 22, 2011 10:27 pm
Forum: Off-topic
Topic: Newton Dynamics is now Open Source!!!
Replies: 26
Views: 5782

REDDemon wrote:bullet is THE physics engine now.
irrlicht + bullet + windows xp sp2 64bit = CRASH
by lpersona
Sun Jan 16, 2011 12:52 am
Forum: Beginners Help
Topic: [Solved] createXMLWriter = crash?
Replies: 3
Views: 294

indeed. xmlwriter.cpp is a 3rd party xml parser i was playing around with earlier and forgot to remove it from my project. it has no influence, though. pure irrlicht crashes as before. whereas Sudi's recommendation (3rd post) works perfectly. 32bit is how my system operates. edit: i'll try this getF...