Search found 36 matches
- Mon Mar 23, 2009 4:23 am
- Forum: Advanced Help
- Topic: [Port] I'm trying to port irrlicht to PSPSDK under cygwin...
- Replies: 33
- Views: 5360
I suspect the OpenGL implementation (PSPGL) for the PSP has missing extension info, and also its pretty much a mash-up of OpenGL-ES and standard OpenGL extensions, and as well as platform-specific extensions (Bezier surface rendering, etc). On top of that, the OpenGL implementation is not complete, ...
- Fri Nov 07, 2008 2:15 am
- Forum: Bug reports
- Topic: Screenshot works, but no display?
- Replies: 13
- Views: 2190
- Fri Oct 31, 2008 12:28 pm
- Forum: Bug reports
- Topic: Screenshot works, but no display?
- Replies: 13
- Views: 2190
- Fri Oct 31, 2008 1:19 am
- Forum: Bug reports
- Topic: Screenshot works, but no display?
- Replies: 13
- Views: 2190
- Thu Oct 30, 2008 4:35 am
- Forum: Bug reports
- Topic: Screenshot works, but no display?
- Replies: 13
- Views: 2190
- Wed Oct 29, 2008 12:42 pm
- Forum: Bug reports
- Topic: Screenshot works, but no display?
- Replies: 13
- Views: 2190
Bah, all libSDL downloads seem to be sporked at the moment, so I can't test this. Any information that you can provide (Irrlicht version, SDL version, any changes other than uncommenting _IRR_USE_SDL_DEVICE_) would be much appreciated. IrrCompileConfig.h changes were minimal - besides enabling SDL,...
- Wed Oct 29, 2008 12:35 pm
- Forum: Bug reports
- Topic: Screenshot works, but no display?
- Replies: 13
- Views: 2190
- Wed Oct 29, 2008 11:16 am
- Forum: Bug reports
- Topic: Screenshot works, but no display?
- Replies: 13
- Views: 2190
- Wed Oct 29, 2008 9:43 am
- Forum: Bug reports
- Topic: Screenshot works, but no display?
- Replies: 13
- Views: 2190
Screenshot works, but no display?
Hi all,
I have a strange problem while custom compiling Irrlicht using SDL device. I am unable to get a display (black screen), but taking a screenshot works fine. does anyone know how to solve this problem?
I have a strange problem while custom compiling Irrlicht using SDL device. I am unable to get a display (black screen), but taking a screenshot works fine. does anyone know how to solve this problem?
- Thu Oct 02, 2008 1:42 am
- Forum: Advanced Help
- Topic: Unable to compile Irrlicht source, gcc/g++ regression?
- Replies: 1
- Views: 629
Unable to compile Irrlicht source, gcc/g++ regression?
Hi all, Seems that either my setup or my compiler version is wrong, I am unable to compile Irrlicht OpenGL-ES in linux as a static library on gcc/g++ v4.3.1, CFileList.h, saying that the prototype does not match a candidate, but the code appears to be correct. Is it possible to "downgrade"...
- Fri Sep 19, 2008 4:52 am
- Forum: Beginners Help
- Topic: how to clear out all 2d gui&menu into 3d game?
- Replies: 7
- Views: 321
- Sat Sep 13, 2008 2:37 am
- Forum: Beginners Help
- Topic: createRenderTargetTexture - how to change texture background
- Replies: 4
- Views: 250
- Sat Sep 13, 2008 12:27 am
- Forum: Code Snippets
- Topic: Artificial Neural Net - Backpropagation (C++)
- Replies: 20
- Views: 7576
- Fri Sep 12, 2008 2:56 pm
- Forum: Beginners Help
- Topic: tutorial 3 not working
- Replies: 9
- Views: 696
Re: tutorial 3 not working
hello everyone The 3rd tutorial for some reason is not working for me and i can't find any forum questions for it. i have typed it out exactly like it is done in the tutorial but when i try to compile it i get over 20 errors most being towards the render virtual function because the scene manager i...
- Fri Sep 12, 2008 9:10 am
- Forum: Advanced Help
- Topic: Irrlicht And PS2 Joysticks / PS2 Dev with Irrlicht
- Replies: 10
- Views: 1235
There is a PSP version of the Irrlicht engine too isn't there? Lightfeather or something? I think it's just an edited version of an old release of Irrlicht so isn't updated to the current Irrlicht standard but it works (probably have to install the cracked firmware to the PSP though of course!) And...