Search found 7 matches

by Il_Pax
Tue Mar 01, 2005 12:46 am
Forum: Beginners Help
Topic: Please sample code using multiple libraries?
Replies: 1
Views: 231

Please sample code using multiple libraries?

Hi, now a new problem. My code is getting kind of spaghetti, having initialization of openal + it's buffers + the sounds it must load, and then also my graphics, which are now somewhat in the count of 29, and with all the parameters, it might get kind of weird (still missing some more houses). I wan...
by Il_Pax
Wed Feb 23, 2005 3:26 pm
Forum: Beginners Help
Topic: Best way to load several meshes?
Replies: 2
Views: 303

Yes wolfsb, you're right, i have lots of typos (happily enough code is running ok, as it is on another machine, wo. these mistakes). Yesterday i played a lot and found a nice pipeline for my stuff, here it goes: - Once my model is done, lightmap it and bake my texture AND the lightmap into the same ...
by Il_Pax
Wed Feb 23, 2005 4:47 am
Forum: Beginners Help
Topic: Best way to load several meshes?
Replies: 2
Views: 303

Best way to load several meshes?

Hi, i have started out what hopefully will be my town. I have some houses, their textures and lightmaps. Successfully imported one of my houses and assigned collision to it. (based on the collision tutorial) Do the following for each of my objetcs in order to make it work correctly?: scene::IAnimate...
by Il_Pax
Thu Feb 17, 2005 7:13 pm
Forum: Beginners Help
Topic: swimming texture (has an image of problem)
Replies: 1
Views: 200

swimming texture (has an image of problem)

Ok, so my problem were mip maps... thanks for looking, already got rid of this one. ************* Hi, i loaded a .obj file and my texture was swimming big time! at first i thought that my uvs were displaced in the translator, however after flipping my uvs in every possible way i got to the conclussi...
by Il_Pax
Thu Feb 17, 2005 3:38 am
Forum: Beginners Help
Topic: Please shed some light (vc++ 6 not working)
Replies: 3
Views: 222

Ok, now this is really weird. I was playing around with some of the samples, and the collision tutorial does work with Direct X... just wanted to let you know, hopefully i might use it for my own stuff. :roll: (Using Dev-c++ and the files by GFXstyLER)
by Il_Pax
Wed Feb 16, 2005 9:44 pm
Forum: Beginners Help
Topic: Please shed some light (vc++ 6 not working)
Replies: 3
Views: 222

Please shed some light (vc++ 6 not working)

Hi, I've tried Irrlicht using Dev-c++ and so far it works ok, however Directx doesn't works, found a thread saying that currently 9c isn't supported. Installed Visual c++ v. 6 and whenever i change the type of device (using the hello world example) i get: EDT_SOFTWARE = debug error file i386\checksp...
by Il_Pax
Wed Feb 16, 2005 6:57 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Cg for OpenGL
Replies: 47
Views: 15637

Hi, I would also like to try this one. Can also host the files if interested in doing so. My email is es700x at yahoo.com. Thanks