Search found 7 matches
- Tue Mar 01, 2005 12:46 am
- Forum: Beginners Help
- Topic: Please sample code using multiple libraries?
- Replies: 1
- Views: 231
Please sample code using multiple libraries?
Hi, now a new problem. My code is getting kind of spaghetti, having initialization of openal + it's buffers + the sounds it must load, and then also my graphics, which are now somewhat in the count of 29, and with all the parameters, it might get kind of weird (still missing some more houses). I wan...
- Wed Feb 23, 2005 3:26 pm
- Forum: Beginners Help
- Topic: Best way to load several meshes?
- Replies: 2
- Views: 303
Yes wolfsb, you're right, i have lots of typos (happily enough code is running ok, as it is on another machine, wo. these mistakes). Yesterday i played a lot and found a nice pipeline for my stuff, here it goes: - Once my model is done, lightmap it and bake my texture AND the lightmap into the same ...
- Wed Feb 23, 2005 4:47 am
- Forum: Beginners Help
- Topic: Best way to load several meshes?
- Replies: 2
- Views: 303
Best way to load several meshes?
Hi, i have started out what hopefully will be my town. I have some houses, their textures and lightmaps. Successfully imported one of my houses and assigned collision to it. (based on the collision tutorial) Do the following for each of my objetcs in order to make it work correctly?: scene::IAnimate...
- Thu Feb 17, 2005 7:13 pm
- Forum: Beginners Help
- Topic: swimming texture (has an image of problem)
- Replies: 1
- Views: 200
swimming texture (has an image of problem)
Ok, so my problem were mip maps... thanks for looking, already got rid of this one. ************* Hi, i loaded a .obj file and my texture was swimming big time! at first i thought that my uvs were displaced in the translator, however after flipping my uvs in every possible way i got to the conclussi...
- Thu Feb 17, 2005 3:38 am
- Forum: Beginners Help
- Topic: Please shed some light (vc++ 6 not working)
- Replies: 3
- Views: 222
- Wed Feb 16, 2005 9:44 pm
- Forum: Beginners Help
- Topic: Please shed some light (vc++ 6 not working)
- Replies: 3
- Views: 222
Please shed some light (vc++ 6 not working)
Hi, I've tried Irrlicht using Dev-c++ and so far it works ok, however Directx doesn't works, found a thread saying that currently 9c isn't supported. Installed Visual c++ v. 6 and whenever i change the type of device (using the hello world example) i get: EDT_SOFTWARE = debug error file i386\checksp...
- Wed Feb 16, 2005 6:57 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Cg for OpenGL
- Replies: 47
- Views: 15637