Search found 4 matches

by far_cry
Wed Jul 30, 2008 12:56 pm
Forum: Bug reports
Topic: [fixed]Render to texture bug
Replies: 7
Views: 1155

I only add the bold texts. ( I replace createDevice with createDeviceEx, disable the rotation animator of the cube, and rotate fairy model), nothing else.

there is a problem here. nothing I added causes a problem, it is an Irrlicht bug.
by far_cry
Wed Jul 30, 2008 12:03 pm
Forum: Bug reports
Topic: [fixed]Render to texture bug
Replies: 7
Views: 1155

hi guys, here the screenshots: in this screenshot look at the right wing and right hand. http://img27.picoodle.com/img/img27/4/7/30/f_error1m_11e212d.png in this, look at the left hand http://img26.picoodle.com/img/img26/4/7/30/f_error2m_8719c23.png http://img27.picoodle.com/img/img27/4/7/30/f_error...
by far_cry
Sun Jul 27, 2008 7:25 pm
Forum: Bug reports
Topic: [fixed]Render to texture bug
Replies: 7
Views: 1155

[fixed]Render to texture bug

Hi guys,

in the render to texture example, when I put the antialising on, the model in the texture seem to have (appearance problems)?

if any one can help.

thanks.
by far_cry
Sun Jul 27, 2008 7:21 pm
Forum: Beginners Help
Topic: Question about shaders
Replies: 1
Views: 100

Question about shaders

Hi guys, just a few quesions, please if there is any one can answer me. Why I have to use video::IVideoDriver* driver = services->getVideoDriver() in the shader callback instead of video::IVideoDriver* driver = device->getVideoDriver() returned by the device? Is there any way that I can use the vide...