Search found 23 matches

by Gaurav Gangwar
Tue Nov 11, 2008 11:17 am
Forum: Beginners Help
Topic: Performance issue
Replies: 21
Views: 1077

but how i will load and render two bsp at the same time?
by Gaurav Gangwar
Tue Nov 11, 2008 9:06 am
Forum: Beginners Help
Topic: Performance issue
Replies: 21
Views: 1077

Hi guys,

Can you please suggest me the maximum number of ploy counts for my
bsp so that while moving mouse left or right i dont face this low FPS?
by Gaurav Gangwar
Tue Nov 11, 2008 4:20 am
Forum: Beginners Help
Topic: Performance issue
Replies: 21
Views: 1077

Yes High memory is my problem and the other one is that it takes time to move the camera ie when the mouse is moved right or left and the building with lot of polygons comes in the view of camera then FPS become very low eg 2 FPS jontan if i only load the bsp file and dont put the collision detectio...
by Gaurav Gangwar
Mon Nov 10, 2008 2:41 pm
Forum: Beginners Help
Topic: Performance issue
Replies: 21
Views: 1077

Hi Guys, Thanks for responding.... We are not sure if it is something to do with the graphics or the engine code. The reason i say this is because, i have tried running the same bsp on a Quake engine and it works great without the graphics card. Currently when we run the "graphically heavy"...
by Gaurav Gangwar
Mon Nov 10, 2008 1:27 pm
Forum: Beginners Help
Topic: Performance issue
Replies: 21
Views: 1077

I dont have graphics card and videocard is onboard
by Gaurav Gangwar
Mon Nov 10, 2008 1:23 pm
Forum: Beginners Help
Topic: Performance issue
Replies: 21
Views: 1077

Yes a lot of them are more then 512X512
by Gaurav Gangwar
Mon Nov 10, 2008 12:47 pm
Forum: Beginners Help
Topic: Performance issue
Replies: 21
Views: 1077

Do i have to split it into different level is there any tools available for that?

thanks a lot for the rply
by Gaurav Gangwar
Mon Nov 10, 2008 12:40 pm
Forum: Beginners Help
Topic: Performance issue
Replies: 21
Views: 1077

Thanks for the reply, JP i have got a huge world in the file (a lot of buildings, models etc...) In one building i have got objects that have lot of polygons for very good view so that they can be easily recognized and the player has to click on them according to the voice command apart from this fe...
by Gaurav Gangwar
Mon Nov 10, 2008 11:52 am
Forum: Beginners Help
Topic: Performance issue
Replies: 21
Views: 1077

Performance issue

Hi guys, I have got a my.bsp file which has got 184978 polygons these polygons are not uniformly distributed the largest number of polygons are inside a building. here is the system cofiguration 2 Gb RAM , Pentium4 CPU 2.66GHz , The Problem is that when i move the mouse right or left the response ti...
by Gaurav Gangwar
Tue Aug 19, 2008 10:35 am
Forum: Advanced Help
Topic: Texture selection
Replies: 14
Views: 903

Thanks a lot :)

I follow the way JP has told me
by Gaurav Gangwar
Tue Aug 19, 2008 10:15 am
Forum: Advanced Help
Topic: Texture selection
Replies: 14
Views: 903

100% correct ,

and i am not able find the way to do that
by Gaurav Gangwar
Tue Aug 19, 2008 5:11 am
Forum: Advanced Help
Topic: Texture selection
Replies: 14
Views: 903

there are textures in my supermarket that are inside a pk3 file

sm.pk3 and when i call get mesh(sm.bsp) every thing inside the pk3 is loaded into the memory
by Gaurav Gangwar
Thu Aug 14, 2008 1:27 pm
Forum: Advanced Help
Topic: Texture selection
Replies: 14
Views: 903

yes i mean textures like i have got some items in supermarket then the player has to click on those textures and i should know the texture on which player has clicked i know how to put the b3d files etc and then clicking on them i can know that this b3d file has been clicked and so i get the score b...
by Gaurav Gangwar
Thu Aug 14, 2008 7:04 am
Forum: Advanced Help
Topic: Texture selection
Replies: 14
Views: 903

i mean to say if on mouse click event use getRayFromScreenCoordinates()

and pass the camera position and mouseposition then in the code how can i know that in n number of textures on which one player has
clicked ??
by Gaurav Gangwar
Tue Aug 12, 2008 11:54 am
Forum: Advanced Help
Topic: Texture selection
Replies: 14
Views: 903

Texture selection

Hi all, I am having a sm.bsp in that there are a number of textures and b3d files. So here are my question : 1:- can i interact with those textures 2: When i use getMesh(sm.bsp ) a lot of b3d files also get loaded with it i am not able to animate them is it possible to interact with such animated fi...