Hello all ,
I'm looking for researchers of games that are made with this engine like open source games or examples or books that i can learn from .
Can you please share some if you have .
Thanks
Search found 54 matches
- Wed Nov 22, 2023 6:13 am
- Forum: Beginners Help
- Topic: Looking for open source games and examples or books to learn
- Replies: 1
- Views: 1907
- Sun Jul 16, 2023 8:08 pm
- Forum: Beginners Help
- Topic: fatal error C1083: Cannot open include file: 'd3dx9shader.h': No such file or directory
- Replies: 1
- Views: 678
fatal error C1083: Cannot open include file: 'd3dx9shader.h': No such file or directory
Hello all Trying to complie the engine in win10 64bit with vc++ 2022 Getting those : 1>C:\dev\my\cpp\irrlicht\irrlicht-1.8.5\source\Irrlicht\CD3D9ShaderMaterialRenderer.h(15,10): fatal error C1083: Cannot open include file: 'd3dx9shader.h': No such file or directory 1>CD3D9HLSLMaterialRenderer.cpp 1...
- Wed Mar 23, 2016 7:15 am
- Forum: Beginners Help
- Topic: What level/world editor do you use ?
- Replies: 3
- Views: 849
Re: What level/world editor do you use ?
I wander how hard it to costomize the Sony open source level editor to be used with the engine :
https://github.com/SonyWWS/LevelEditor
https://github.com/SonyWWS/LevelEditor
- Sat Mar 19, 2016 9:25 pm
- Forum: Beginners Help
- Topic: What level/world editor do you use ?
- Replies: 3
- Views: 849
What level/world editor do you use ?
Hello all
what Level editor do you use to place the game models , i saw there is irrEdit which is not free
what other alternatives there is ?
Thanks
what Level editor do you use to place the game models , i saw there is irrEdit which is not free
what other alternatives there is ?
Thanks
- Tue Mar 01, 2016 7:34 pm
- Forum: Beginners Help
- Topic: [IOS] 'irrlicht_main' instead of standard 'main'?
- Replies: 7
- Views: 1438
Re: [IOS] 'irrlicht_main' instead of standard 'main'?
I try to compile the helloWorld_IOS using xcode Version 7.2 (7C68) just loading the BuildAllExamples.xcworkspace and getting this error: ld: warning: directory not found for option '-L/Users/patryk/Programowanie/irrlicht-ogles/lib/OSX' Undefined symbols for architecture x86_64: "irr::CIrrDevi...
- Mon Dec 21, 2015 8:12 pm
- Forum: Bug reports
- Topic: [fixed]Linux compilation error on 1.9 source code
- Replies: 4
- Views: 1331
Re: [fixed]Linux compilation error on 1.9 source code
Ok , great thanks .
i did performance test with Orho3d engine and Irrlicht examples are way faster i mean much faster ....
can you explain this ? they both using modern OpenGL .
Orho3d is based on SDL2.
also not related , how is the iOS version coming along ?
i did performance test with Orho3d engine and Irrlicht examples are way faster i mean much faster ....
can you explain this ? they both using modern OpenGL .
Orho3d is based on SDL2.
also not related , how is the iOS version coming along ?
- Mon Dec 21, 2015 11:44 am
- Forum: Bug reports
- Topic: [fixed]Linux compilation error on 1.9 source code
- Replies: 4
- Views: 1331
[fixed]Linux compilation error on 1.9 source code
Im using Linux centos 6.7 64bit gcc version 4.4.7 executing make im getting : In file included from COpenGLCacheHandler.cpp:9: COpenGLDriver.h:36: error: a class-key must be used when declaring a friend COpenGLDriver.h:36: error: friend declaration does not name a class or function COpenGLDriver.h:3...
- Thu Nov 12, 2015 9:18 pm
- Forum: Advanced Help
- Topic: What is the status of iOS and irrlicht?
- Replies: 15
- Views: 3498
Re: What is the status of iOS and irrlicht?
Any change you are moving to github ? sourceforge.net have some shady business in the last year .. http://arstechnica.com/information-technology/2015/05/sourceforge-grabs-gimp-for-windows-account-wraps-installer-in-bundle-pushing-adware/ http://arstechnica.com/information-technology/2015/06/black-mi...
- Thu Nov 12, 2015 5:01 pm
- Forum: Advanced Help
- Topic: What is the status of iOS and irrlicht?
- Replies: 15
- Views: 3498
Re: What is the status of iOS and irrlicht?
Great to hear i will help you to debug / test the build .
do you have estimate when it will be done ?
also can you please explain to me what is the difference between your iOS version and the Proton3d engine ?
do you have estimate when it will be done ?
also can you please explain to me what is the difference between your iOS version and the Proton3d engine ?
- Thu Nov 12, 2015 12:21 pm
- Forum: Advanced Help
- Topic: What is the status of iOS and irrlicht?
- Replies: 15
- Views: 3498
Re: What is the status of iOS and irrlicht?
Ok i see , by the way now i compiling on windows and its working fine , few minor things , 1 . if i understand right the engine still support DX9 , the problem its to old , is there any plan to support DX11? currently on modern PC there is need to disable DX support . 2. in VS 2013 you should change...
- Thu Nov 12, 2015 11:41 am
- Forum: Advanced Help
- Topic: What is the status of iOS and irrlicht?
- Replies: 15
- Views: 3498
Re: What is the status of iOS and irrlicht?
Thanks for the fast replay ,
say did you check the proton 3d source code , it is working out of the box for iphone , ios 8+
it can speed things allot . maybe i can help here also .
say did you check the proton 3d source code , it is working out of the box for iphone , ios 8+
it can speed things allot . maybe i can help here also .
- Thu Nov 12, 2015 9:00 am
- Forum: Advanced Help
- Topic: What is the status of iOS and irrlicht?
- Replies: 15
- Views: 3498
Re: What is the status of iOS and irrlicht?
Hey i did download and found readme file which say : This example is currently only available in Irrlicht svn branch for ogl-es: https://sourceforge.net/p/irrlicht/code/HEAD/tree/branches/ogl-es It will be merged with the svn trunk at some point in the future. saw the repository and i don't understa...
- Thu Nov 12, 2015 7:53 am
- Forum: Advanced Help
- Topic: What is the status of iOS and irrlicht?
- Replies: 15
- Views: 3498
What is the status of iOS and irrlicht?
Hello all this is great engine even today when there are plenty of engines irrlicht still stands out with its simplicity. what about iOS or mobile in general support ? i compiled the proton 3d engine with is based on old irrlicht 1.7 and it is working fine on iOS iphone 5 fast and smooth , how hard ...
- Sun Jul 29, 2012 7:20 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Is there game engine that is based on irrlicht?
- Replies: 13
- Views: 2793
Re: Is there game engine that is based on irrlicht?
hehe man its not to mimic other ppl stuff its for me like reading a book .
i like to see other ppl source ( like JDK and STL sources ... ) .
every body has its methods to learn my is reading source .
i like to see other ppl source ( like JDK and STL sources ... ) .
every body has its methods to learn my is reading source .
- Sun Jul 29, 2012 12:45 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Is there game engine that is based on irrlicht?
- Replies: 13
- Views: 2793
Re: Is there game engine that is based on irrlicht?
well i just need for learning the source code