Newest version (1.2.4) is downloadable here: https://github.com/thesquarefox/dungen .
The license was adapted to be fully zlib (as Irrlicht).
Search found 117 matches
- Mon Sep 16, 2024 5:08 pm
- Forum: Project Announcements
- Topic: DunGen library - a generator for procedural 3D dungeons
- Replies: 10
- Views: 10672
- Mon Sep 16, 2024 5:07 pm
- Forum: Off-topic
- Topic: Noghal - Dark Elysium - Game Design Document
- Replies: 11
- Views: 4843
Re: Noghal - Dark Elysium - Game Design Document
Also downloadable here: https://github.com/thesquarefox/noghal
- Sun Aug 18, 2024 11:53 am
- Forum: Off-topic
- Topic: Noghal - Dark Elysium - Game Design Document
- Replies: 11
- Views: 4843
Re: Noghal - Dark Elysium - Game Design Document
You can publish them under any license you want.Noiecity wrote: ↑Sat Aug 17, 2024 3:10 pmf I made models based on your game design, under what license would it be available?Squarefox wrote: ↑Sat Aug 17, 2024 6:35 am Noghal is going to be Public Domain on 02.09.2024.
See https://www.squarefox.net/noghal .
- Sat Aug 17, 2024 6:35 am
- Forum: Off-topic
- Topic: Noghal - Dark Elysium - Game Design Document
- Replies: 11
- Views: 4843
Re: Noghal - Dark Elysium - Game Design Document
Noghal is going to be Public Domain on 02.09.2024.
See https://www.squarefox.net/noghal .
See https://www.squarefox.net/noghal .
- Thu Jan 12, 2023 9:59 pm
- Forum: Off-topic
- Topic: ChatGPT Story (funny)
- Replies: 2
- Views: 3027
ChatGPT Story (funny)
ChatGPT: Tell me a story about a hamster eating a guinea pig Once upon a time, there was a hamster named Hammy. Hammy lived in a cozy cage in a pet store and was well taken care of by the staff. He had everything he needed, a warm bed, a running wheel, and plenty of food to eat. But Hammy was not sa...
- Sun Oct 02, 2022 6:42 pm
- Forum: Project Announcements
- Topic: LudumDare 51: A Song of Red and Blue (and Green)
- Replies: 0
- Views: 5665
LudumDare 51: A Song of Red and Blue (and Green)
Hello Irrlicht Community,
I made a game for Ludum Dare 51: Every 10 seconds - with Irrlicht!
Here you'll find the game and source code:
https://ldjam.com/events/ludum-dare/51/ ... -and-green
Kind regards,
Squarefox
I made a game for Ludum Dare 51: Every 10 seconds - with Irrlicht!
Here you'll find the game and source code:
https://ldjam.com/events/ludum-dare/51/ ... -and-green
Kind regards,
Squarefox
- Fri Jul 16, 2021 3:04 am
- Forum: Off-topic
- Topic: Noghal - Dark Elysium - Game Design Document
- Replies: 11
- Views: 4843
Re: Noghal - Dark Elysium - Game Design Document
Hello, I did not won the contest, but I want to share the TV series idea with you. Here it is: Noghal: Forgotten Mysteries Logline: A party of heroes from a magical fantasy planet rallies together, after hostile ancient beings land with their spaceships on their world. Now the heroes have to stop th...
- Fri Jun 04, 2021 3:26 pm
- Forum: Off-topic
- Topic: Noghal - Dark Elysium - Game Design Document
- Replies: 11
- Views: 4843
Re: Noghal - Dark Elysium - Game Design Document
Hello Francis, thanks for your input! Making this an MMORPG would require quite some redesign of the gameflow, although it would be possible. Working on this anymore will probably not happen, since we are all in full-time jobs now. I am currently trying my luck in making this a TV series - there is ...
- Mon Feb 08, 2021 7:27 pm
- Forum: Off-topic
- Topic: Noghal - Dark Elysium - Game Design Document
- Replies: 11
- Views: 4843
Re: Noghal - Dark Elysium - Game Design Document
Hello Guille, thanks you for reading the document and the feedback! It's supposed to be not an MMORPG, but an action-adventure role-playing-game. It would be playable in single-player as also in multi-player with 3-4 other players. It's not in development anymore, because I don't have the time, mone...
- Sun May 26, 2019 5:02 pm
- Forum: Bug reports
- Topic: [Fixed] COctreeTriangleSelector.cpp problems
- Replies: 3
- Views: 3365
Re: COctreeTriangleSelector.cpp problems
Hi CuteAlien,
your changes are even better .
I tested it with my program, everything works fine.
I loaded over 30 levels (with big meshes) successively and no problems occurred.
Without the fixes, the program crashed every 4 levels or so.
Kind regards,
Squarefox
your changes are even better .
I tested it with my program, everything works fine.
I loaded over 30 levels (with big meshes) successively and no problems occurred.
Without the fixes, the program crashed every 4 levels or so.
Kind regards,
Squarefox
- Sun May 26, 2019 12:24 pm
- Forum: Bug reports
- Topic: [Fixed] COctreeTriangleSelector.cpp problems
- Replies: 3
- Views: 3365
[Fixed] COctreeTriangleSelector.cpp problems
Hi Irrlicht community, recently I have discovered some problems in COctreeTriangleSelector.cpp . In my project, I use very large (2.5 million triangles) meshes, for which I create those triangle selectors. I have got some problems with memory fragmentation and memory usage in general, which I tracke...
- Fri May 04, 2018 12:43 pm
- Forum: Off-topic
- Topic: Noghal - Dark Elysium - Game Design Document
- Replies: 11
- Views: 4843
Noghal - Dark Elysium - Game Design Document
Hello Irrlicht community! I want to share a game design document with you. I am working on the game since 1997 now. The name of the game is "Noghal - Dark Elysium". It`s an action adventure role playing game which a deep story, spanning hundred thousands of years. The setting is science fa...
- Wed Dec 06, 2017 7:07 pm
- Forum: Beginners Help
- Topic: using CAL3D (Character Animation Library) with Irrlicht
- Replies: 11
- Views: 2709
Re: using CAL3D (Character Animation Library) with Irrlicht
Is there any working Cal3D importer with the current Irrlicht version?
I have some Cal3D models here and I would like use them.
They consist out of CAF CSF CRF and CMF files.
Kind regards,
Squarefox
I have some Cal3D models here and I would like use them.
They consist out of CAF CSF CRF and CMF files.
Kind regards,
Squarefox
- Sat Sep 16, 2017 1:36 pm
- Forum: Project Announcements
- Topic: Zirkonia - 3d tactical rpg
- Replies: 21
- Views: 15468
Re: Zirkonia - 3d tactical rpg
This game looks awesome!
Is there any update about it?
I would love to play a demo or so.
Is there any update about it?
I would love to play a demo or so.
- Tue Sep 05, 2017 9:11 am
- Forum: Project Announcements
- Topic: Nightork Adventures - Beyond the Moons of Shadalee
- Replies: 11
- Views: 35663
Re: Nightork Adventures - Beyond the Moons of Shadalee
Hi,
Nightork Adventures 2 was released today on Steam!
You can find it here:
http://store.steampowered.com/app/68863 ... _of_Chaos/
Kind regards,
Squarefox
Nightork Adventures 2 was released today on Steam!
You can find it here:
http://store.steampowered.com/app/68863 ... _of_Chaos/
Kind regards,
Squarefox