I make games so I need :
-to change resolution during execution easily as I do in my engine.
-an 3d engine that runs fast on old graphic cards.
-a stable engine that runs fine on various kind of graphic card without problem.
- I use q3 map for my game level and I've seen that irrlicht doesn't read ...
Search found 8 matches
- Fri Sep 12, 2008 9:00 am
- Forum: Beginners Help
- Topic: irrlicht performances...
- Replies: 4
- Views: 451
- Thu Sep 11, 2008 1:55 pm
- Forum: Beginners Help
- Topic: irrlicht performances...
- Replies: 4
- Views: 451
irrlicht performances...
Hi Irrlicht community,
I'm planning to use irrlicht engine but I need more information about it :
- Is there an easy way to change / choose screen resolution in irrlicht at the beginning or during execution ?
- Are irrlicht performances good ? I have seen several topic saying that irrlicht render ...
I'm planning to use irrlicht engine but I need more information about it :
- Is there an easy way to change / choose screen resolution in irrlicht at the beginning or during execution ?
- Are irrlicht performances good ? I have seen several topic saying that irrlicht render ...
- Thu Sep 11, 2008 8:33 am
- Forum: Beginners Help
- Topic: Quake3 bsp map question
- Replies: 15
- Views: 1360
- Mon Sep 01, 2008 1:22 pm
- Forum: Beginners Help
- Topic: Quake3 bsp map question
- Replies: 15
- Views: 1360
- Wed Aug 27, 2008 11:26 am
- Forum: Beginners Help
- Topic: Quake3 bsp map question
- Replies: 15
- Views: 1360
- Tue Aug 26, 2008 12:23 pm
- Forum: Beginners Help
- Topic: Quake3 bsp map question
- Replies: 15
- Views: 1360
- Tue Aug 26, 2008 8:42 am
- Forum: Beginners Help
- Topic: Quake3 bsp map question
- Replies: 15
- Views: 1360
- Mon Aug 25, 2008 11:09 am
- Forum: Beginners Help
- Topic: Quake3 bsp map question
- Replies: 15
- Views: 1360
Quake3 bsp map question
Hi to all irrlicht coders,
I'm new on irrlicht. I'm a c++ coder for a long time now, and I have made my own 3d game engine with Directx 8 but now i'd like to use a more powerful engine as Irrlicht to use vertex/pixel shader etc..
I'd like to know if it is possible to draw or/and acces to the md3 ...
I'm new on irrlicht. I'm a c++ coder for a long time now, and I have made my own 3d game engine with Directx 8 but now i'd like to use a more powerful engine as Irrlicht to use vertex/pixel shader etc..
I'd like to know if it is possible to draw or/and acces to the md3 ...