I have at last found something that can render it with no problems, and it animates fine. The skinning DX sample works perfectly. Any chance of the engine being changed to load like this or any code to allow this?
Also, this isn't a dig by the way, but if the x file loads fine in Dx view shouldn't ...
Search found 17 matches
- Tue Sep 30, 2008 10:04 pm
- Forum: Bug reports
- Topic: Problems Loading .x files in Irricht Engine that work in DX
- Replies: 23
- Views: 5637
- Mon Sep 01, 2008 9:57 am
- Forum: Advanced Help
- Topic: Beginnner topic Becomes more Advance, .x file loading.
- Replies: 2
- Views: 512
- Sun Aug 31, 2008 2:50 pm
- Forum: Advanced Help
- Topic: Beginnner topic Becomes more Advance, .x file loading.
- Replies: 2
- Views: 512
Beginnner topic Becomes more Advance, .x file loading.
Hi sorry about double posting but i feel that the post has changed from a beginners help question to a more advance one.
In summary i have 3ds max and i'm trying to export to .x and import into Irrlicht. I have tried multiple exporters and multiple mesh viewers and the mesh still will not load into ...
In summary i have 3ds max and i'm trying to export to .x and import into Irrlicht. I have tried multiple exporters and multiple mesh viewers and the mesh still will not load into ...
- Sun Aug 31, 2008 1:02 pm
- Forum: Bug reports
- Topic: Problems Loading .x files in Irricht Engine that work in DX
- Replies: 23
- Views: 5637
- Sat Aug 30, 2008 10:40 pm
- Forum: Bug reports
- Topic: Problems Loading .x files in Irricht Engine that work in DX
- Replies: 23
- Views: 5637
- Sat Aug 30, 2008 5:46 pm
- Forum: Beginners Help
- Topic: Embedding .EXE file onto .HTML page
- Replies: 12
- Views: 1268
Re: Embedding .EXE file onto .HTML page
Is it possible to "embed" an Irrlicht 1.4.1 .EXE compiled with VS C++ Xpress into an .HTML page?
An example of what i mean: InstantAction
Yes tried to do the same thing a while back and after a while i found it!!!!
Basically active x control and automatically embeds itself. you need to buy the ...
An example of what i mean: InstantAction
Yes tried to do the same thing a while back and after a while i found it!!!!
Basically active x control and automatically embeds itself. you need to buy the ...
- Fri Aug 29, 2008 10:59 pm
- Forum: Bug reports
- Topic: Problems Loading .x files in Irricht Engine that work in DX
- Replies: 23
- Views: 5637
- Fri Aug 29, 2008 9:04 pm
- Forum: Bug reports
- Topic: Problems Loading .x files in Irricht Engine that work in DX
- Replies: 23
- Views: 5637
Convert? Why? They work fine don't they in DX view (=MView?).hybrid wrote:I tried to convert the files with MView.exe.
Anyway here are the non binary files, a copy and paste job unfortunately.
http://www.freewebs.com/jamescobras/outputnonbinary.x
- Fri Aug 29, 2008 5:43 pm
- Forum: Bug reports
- Topic: Problems Loading .x files in Irricht Engine that work in DX
- Replies: 23
- Views: 5637
- Thu Aug 28, 2008 6:52 pm
- Forum: Bug reports
- Topic: Problems Loading .x files in Irricht Engine that work in DX
- Replies: 23
- Views: 5637
- Thu Aug 28, 2008 4:31 pm
- Forum: Beginners Help
- Topic: noob question
- Replies: 7
- Views: 509
look here it says vc 6 but they are the samespiff88 wrote:im using 2008
look at "Setting up the IDE" the second bullet point down!
Read it carefully and the pics give a good clue.
http://irrlicht.sourceforge.net/tut001.html
- Thu Aug 28, 2008 4:02 pm
- Forum: Beginners Help
- Topic: noob question
- Replies: 7
- Views: 509
Re: noob question
Which one do you have Visual C++ 2008 by Microsoft?spiff88 wrote:older version of vc++ which i have the newest one so if
- Thu Aug 28, 2008 3:23 pm
- Forum: Bug reports
- Topic: Problems Loading .x files in Irricht Engine that work in DX
- Replies: 23
- Views: 5637
- Thu Aug 28, 2008 2:53 pm
- Forum: Bug reports
- Topic: Problems Loading .x files in Irricht Engine that work in DX
- Replies: 23
- Views: 5637
- Thu Aug 28, 2008 2:17 pm
- Forum: Bug reports
- Topic: Problems Loading .x files in Irricht Engine that work in DX
- Replies: 23
- Views: 5637
Re: Problems Loading .x files in Irricht Engine that work in
Index count per face not equal to face material index count in x file.
This is causing an early exit from the X file loader. It's returning an IAnimatedMesh, but it's incomplete (it has a 0 sized bounding box, for one thing). Skipping this check causes a crash, so it does seem to be a genuine ...
This is causing an early exit from the X file loader. It's returning an IAnimatedMesh, but it's incomplete (it has a 0 sized bounding box, for one thing). Skipping this check causes a crash, so it does seem to be a genuine ...