Also no clipping planes, I see. I guess I can leave my own code in place, then.
Search found 6 matches
- Wed Oct 07, 2009 1:01 pm
- Forum: Project Announcements
- Topic: Another Water Simulation
- Replies: 10
- Views: 5775
- Sun Oct 04, 2009 4:11 pm
- Forum: Project Announcements
- Topic: Another Water Simulation
- Replies: 10
- Views: 5775
- Sun Oct 04, 2009 3:25 pm
- Forum: Project Announcements
- Topic: Another Water Simulation
- Replies: 10
- Views: 5775
- Fri Aug 29, 2008 10:01 pm
- Forum: Code Snippets
- Topic: Bullet physics animator
- Replies: 27
- Views: 26340
- Fri Aug 29, 2008 12:54 pm
- Forum: Project Announcements
- Topic: XEffects - (Indoor Soft-Shadows + Post-Processing)
- Replies: 179
- Views: 82844
...I'm thinking of making this a multipass approach, seperating the color and lighting passes. This will effectively allow you to use any imaginable material alongside the shadow maps, even custom shader materials. It'll also allow a light screen based blur. I actually outlined this approach a few ...
- Fri Aug 29, 2008 12:47 am
- Forum: Project Announcements
- Topic: XEffects - (Indoor Soft-Shadows + Post-Processing)
- Replies: 179
- Views: 82844