Search found 14 matches
- Mon Dec 15, 2008 1:31 am
- Forum: Beginners Help
- Topic: Game Won't Run On Macs or Vista
- Replies: 7
- Views: 741
- Sun Dec 14, 2008 11:10 pm
- Forum: Beginners Help
- Topic: ISceneNode Inheritance
- Replies: 5
- Views: 428
- Sun Dec 14, 2008 10:58 pm
- Forum: Beginners Help
- Topic: Game Won't Run On Macs or Vista
- Replies: 7
- Views: 741
Game Won't Run On Macs or Vista
Hey, I wrote this 8puzzle game that works just fine on my PC but and it won't run on macs. Can anyone tell me what I can do to get it to work? My friends say they run the executable and then nothing happens. I compiled with MinGW gcc.
Here's just the beginning of my code. Maybe it has something to ...
Here's just the beginning of my code. Maybe it has something to ...
- Sun Dec 14, 2008 4:01 am
- Forum: Beginners Help
- Topic: ISceneNode Inheritance
- Replies: 5
- Views: 428
ISceneNode Inheritance
I wrote a working text-based version of an 8 puzzle, but I want to add graphics using irrlicht. I don't want to have to re-write everything, so I want to just inherit my Tile (the pieces you move around) class from the ISceneNode class. I have this as my simple and initial attempt to inherit ...
- Thu Oct 30, 2008 10:36 pm
- Forum: Beginners Help
- Topic: Events... I Can't get them right! :{
- Replies: 6
- Views: 1000
Nahhh
It gives a great example on how to handle a keyboard event, but there's nothing about mouse events (lclick, rclick, wheel) in the examples that I could find.
- Thu Oct 23, 2008 4:05 pm
- Forum: Beginners Help
- Topic: Detect mouse click?
- Replies: 7
- Views: 1478
What if my handler is in a different file?
In example 4, it shows how to handle the event by modifying the OnEvent() function that is in the SAME FILE as the main() function. It just modifies "node"'s position. If the OnEvent overridden call is in a different file, it won't know what "node" is. I'm wondering how you could accomplish this ...
- Thu Oct 23, 2008 3:17 am
- Forum: Beginners Help
- Topic: Detect mouse click?
- Replies: 7
- Views: 1478
What if you're using a separate file to handle your events?
I'm trying to capture a mouse click and just have it change the text in the Hello World example. I can't put the code in the event handler because it doesn't know what the guienv object is, so I tried to put the code in main, but I don't know how to check for it from main--
while(device->run ...
while(device->run ...
- Mon Oct 13, 2008 8:14 pm
- Forum: Beginners Help
- Topic: GAME Engine?
- Replies: 4
- Views: 805
GAME Engine?
Can this actually be used to make games, or does it just render graphics? If so, where can I find help on writing code for object interactions and setting conditions?
- Mon Sep 01, 2008 6:55 am
- Forum: Beginners Help
- Topic: MinGW Linking/compiling problems with Example 1 Hello World
- Replies: 10
- Views: 646
- Mon Sep 01, 2008 1:36 am
- Forum: Beginners Help
- Topic: MinGW Linking/compiling problems with Example 1 Hello World
- Replies: 10
- Views: 646
- Sun Aug 31, 2008 6:02 pm
- Forum: Beginners Help
- Topic: MinGW Linking/compiling problems with Example 1 Hello World
- Replies: 10
- Views: 646
Still trying!!
So I've added both of the folders you have recommended into my MinGW Developer Studio directory for "Library Files." I've verified that there are .a files in both folders, the \bin\Win32-GCC and \lib\Win32-GCC. The .a files are both 3kb. the \bin\Win32-GCC folder contains a Irrlicht.dll. I'm ...
- Sun Aug 31, 2008 2:08 am
- Forum: Beginners Help
- Topic: MinGW Linking/compiling problems with Example 1 Hello World
- Replies: 10
- Views: 646
Yeah
Yeah, they seem the same. I think the problem is the same-- It's just having problems linking? It looks like it's going to the right place to link, it's just having some issue with the function names? I don't know. I read the forum a bunch and other people have similar problems, but I can't ...
- Sun Aug 31, 2008 12:32 am
- Forum: Beginners Help
- Topic: MinGW Linking/compiling problems with Example 1 Hello World
- Replies: 10
- Views: 646
Oh-- -haha
That's embarrassing! Thanks for the clarification. So I switched to the lib\Win32-gcc directory for the "Library Files" directory. I get this error message:
--------------------Configuration: CS3540Test - Debug--------------------
Linking...
D:\MinGWStudio\CS3540Test\Debug\main.o: In function ...
--------------------Configuration: CS3540Test - Debug--------------------
Linking...
D:\MinGWStudio\CS3540Test\Debug\main.o: In function ...
- Sat Aug 30, 2008 8:34 pm
- Forum: Beginners Help
- Topic: MinGW Linking/compiling problems with Example 1 Hello World
- Replies: 10
- Views: 646
MinGW Linking/compiling problems with Example 1 Hello World
I have inserted the code for example 1 for irrlicht into MinGW Developer Studio. I configured the setup to look for the .lib files in the \lib\Win32-visualstudio. The mingw version I'm compiling with is the most recent.
It compiles just fine, but when I tell it to execute I get the following error ...
It compiles just fine, but when I tell it to execute I get the following error ...