Search found 11 matches
- Sun Feb 15, 2009 5:17 pm
- Forum: Beginners Help
- Topic: odd problem with irrklang
- Replies: 2
- Views: 264
odd problem with irrklang
hello i'm using the irrklang scene node on my little school project. CIrrKlangSceneNode* soundNode = new CIrrKlangSceneNode(soundEngine, smgr->getRootSceneNode(), smgr, 666); soundNode->setSoundFilename("yourfile.wav"); using the above code i always get the error s\Demo 6\main.cpp|245|erro...
- Sat Dec 13, 2008 10:52 am
- Forum: Beginners Help
- Topic: 3 questions about movement and collisions. *solved*
- Replies: 11
- Views: 541
- Sun Nov 30, 2008 7:13 pm
- Forum: Beginners Help
- Topic: Can't find something
- Replies: 2
- Views: 162
Can't find something
I 've tried searching but i can't seem to find a class that controls the character using a point/click interface.
If some1 got a code snippet where an unit is moves to the place where the user clicks with the mouse, could you share it pls
thx
If some1 got a code snippet where an unit is moves to the place where the user clicks with the mouse, could you share it pls
thx
- Sun Nov 23, 2008 10:55 pm
- Forum: Beginners Help
- Topic: irrlicht.dll failed to start?
- Replies: 4
- Views: 206
- Sun Oct 19, 2008 2:55 pm
- Forum: Code Snippets
- Topic: Crosshair explanation
- Replies: 5
- Views: 3288
- Mon Sep 15, 2008 7:42 pm
- Forum: Beginners Help
- Topic: ok making a 3d rts game
- Replies: 17
- Views: 940
:? ofcourse it doesnt need physics!!! Sigh... mine needs physics!!! i dont thnk it needs accurate physics, with many functions, and complexity.. just a simple right? (like in Age of Mitology, where the character fly when attacked from a brutal monster xD) and you can write it by yourself too. i thi...
- Sun Sep 14, 2008 6:03 pm
- Forum: Beginners Help
- Topic: ok making a 3d rts game
- Replies: 17
- Views: 940
- Sun Sep 14, 2008 1:46 pm
- Forum: Beginners Help
- Topic: ok making a 3d rts game
- Replies: 17
- Views: 940
- Sun Sep 14, 2008 1:09 pm
- Forum: Beginners Help
- Topic: ok making a 3d rts game
- Replies: 17
- Views: 940
ok making a 3d rts game
so im planning to make a 3d rts game but im still confused what to use for physics, sound and pathfinding ai (optional network). for physics i heard allot of different stuff newton, physx, bullet :s sound irrklain supports 3d sound right? ai no clue :/ also is there something to make a gui? also to ...
- Mon Sep 08, 2008 4:15 pm
- Forum: Beginners Help
- Topic: New to irrlicht
- Replies: 5
- Views: 614
- Sun Sep 07, 2008 12:10 pm
- Forum: Beginners Help
- Topic: New to irrlicht
- Replies: 5
- Views: 614
New to irrlicht
hello, i'm making a rts game for my end-school project and im planning to use irrlicht for it. so i got a couple of questions some of them might sound a bit noobish btw ... 1. is it possible to make a 2d rts (or 3d rts games for that matter) with irrlicht? 2. i know this isnt a pure game engine but ...