Search found 30 matches

by The Creator
Sat Aug 08, 2009 12:18 am
Forum: Beginners Help
Topic: Weird bug with a .3ds
Replies: 2
Views: 208

Weird bug with a .3ds

I have a model that it's centered (I've already checked it's pivot and it's where it should be right under the model) but when i load the .3ds in irrEdit the pivot is not under the model like it should, but way appart from it. This is the .max and the .3ds: http://www.sendspace.com/file/fac9pf They ...
by The Creator
Thu Jul 30, 2009 11:10 pm
Forum: Beginners Help
Topic: Problems with static shadows(irrEdit)
Replies: 0
Views: 358

Problems with static shadows(irrEdit)

I've already made on level with different shadow qualities, but i was finishing the second one and i can't make the light do what i want (and did in the first level) I'm using only one light, in the middle of the scene flying. I tried to create a lightmap using global illumination, with color bleedi...
by The Creator
Thu Jul 30, 2009 8:50 pm
Forum: Beginners Help
Topic: How to put a color light in irrEdit
Replies: 2
Views: 260

Thanks for the reply.

I don't need something complicated, i only want to do very specific moments in the day, it doesn't matter how long the shadows are and stuff like that. I only want the whole scene to be "oranger" or "bluer"
by The Creator
Wed Jul 29, 2009 9:23 pm
Forum: Beginners Help
Topic: How to put a color light in irrEdit
Replies: 2
Views: 260

How to put a color light in irrEdit

Hi again. I'm trying to use a light that can bath every mesh in the light's color, so that i can make a texture simulation of the time of the day (morning, afternoon and night) with only one set of textures. For example i want to put a dark blue/purple light so that my scene looks like it's night in...
by The Creator
Sun Jul 19, 2009 10:36 pm
Forum: Beginners Help
Topic: Problem loading .dmf
Replies: 10
Views: 804

The code is some posts above.

I've uploaded the scene file with the objects and the textures:

http://www.sendspace.com/file/rxu7g4

One object is the lantern, the other one is the floor. The black texture is for the floor and the rust one for the stone lantern
by The Creator
Fri Jul 17, 2009 9:08 pm
Forum: Beginners Help
Topic: Problem loading .dmf
Replies: 10
Views: 804

Nobody has any idea what might be?

If someone could give an example of a level you made and the code you used to uploaded it to irrlicht, it would be most useful.
by The Creator
Mon Jul 13, 2009 11:17 pm
Forum: Beginners Help
Topic: Problem loading .dmf
Replies: 10
Views: 804

It still doesn't work.

It's not the texture because we don't see any model at all, not even with the white default texture irrlicht uses.


Any more suggestions?
by The Creator
Wed Jul 08, 2009 10:25 pm
Forum: Beginners Help
Topic: Problem loading .dmf
Replies: 10
Views: 804

If i want to load scenes like the .irr we were using, what level editor would you recommend me? Irredit sucks, it's crazy to use it if you can't ctrl+z properly. Deled was really cool to use, but since we want to put lights and stuff, i'd prefer to use a type of file that loads complete scenes and n...
by The Creator
Wed Jul 08, 2009 12:18 am
Forum: Beginners Help
Topic: Problem loading .dmf
Replies: 10
Views: 804

Nope, it wasn't that. Apparently, the scene is empty. It loads everything without problem, but the things i put in the scene in DeleD don't appear in the program. Here is the code: bool draw::LEVEL::load(char * name,physics::INIT_PHYSICS *p_newt_manager, ISceneManager* pScene){ if(pScene->loadScene(...
by The Creator
Mon Jul 06, 2009 10:58 pm
Forum: Beginners Help
Topic: Problem loading .dmf
Replies: 10
Views: 804

Problem loading .dmf

I've made a really simple level in DeleD using 3ds meshes. I tried loading into irrlicht but i only see white, no errors just white. I've created a "media" folder where i store the 3ds and their textures, but i've also noticed that to give a mesh a texture you made, you've to copy that tex...
by The Creator
Wed Jun 03, 2009 11:48 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: What is a good level editor for irrlicht?
Replies: 60
Views: 104066

I've download and played a bit with the DeleD editor, and it's really cool.

Does irrlicht load .dxs or .dmf? If it doesn't, which plugin can i use with DeleD to export a file uplodable with irrlicht?
by The Creator
Tue May 26, 2009 3:51 pm
Forum: Beginners Help
Topic: How to animate a splitting in half mesh
Replies: 9
Views: 637

Thanks for the info. I've already tell the programmer to look for that. I've another problem now. I've exported my animated "bone" mesh in the md2 format but it explodes when we try to use it. If i export the same mesh in the b3d format, we can use it just fine. I don't know what could be ...
by The Creator
Tue May 19, 2009 8:13 pm
Forum: Beginners Help
Topic: How to animate a splitting in half mesh
Replies: 9
Views: 637

Yeah, that's what i wanna do. But i was asking if there was a way of cutting the mesh in half through animation or if the only way was replacing the mesh with two meshes, one for each part.

I guess that we'll need to replace the meshes then
by The Creator
Sun May 17, 2009 9:38 pm
Forum: Beginners Help
Topic: How to animate a splitting in half mesh
Replies: 9
Views: 637

How to animate a splitting in half mesh

Hello, for those who remember me, we've made some progress in the game we're making and we're looking for some eye candy now ;D. Here's the thing: I've an animated walking zombie i animated using a biped and the skin modifier. Now i want to make the zombie split in half, to use when the player cuts ...
by The Creator
Thu Nov 27, 2008 6:16 pm
Forum: Advanced Help
Topic: How to animate without using bones
Replies: 23
Views: 3014

Well i've a found a way to export the model but i don't know why when i export it the animation slows down a lot. I'm using a program called fragMOTION, version 0.9.5. I import my model from the 3dmax as a .b3d and export as a .md2 from the fragMOTION. The problem is that when i export it it goes fr...