Search found 17 matches
- Tue Nov 18, 2008 10:09 pm
- Forum: Project Announcements
- Topic: Irrlicht Nightly Builds Announcement
- Replies: 28
- Views: 8812
- Wed Nov 12, 2008 6:49 pm
- Forum: Advanced Help
- Topic: Rotating around an arbitrary axis
- Replies: 22
- Views: 6438
- Fri Nov 07, 2008 5:03 pm
- Forum: Beginners Help
- Topic: Rotating a Custom Scene Node Around Itself
- Replies: 6
- Views: 563
- Fri Nov 07, 2008 7:43 am
- Forum: Beginners Help
- Topic: Edit Box with Scrollbar
- Replies: 4
- Views: 522
- Fri Nov 07, 2008 6:57 am
- Forum: Beginners Help
- Topic: Rotating a Custom Scene Node Around Itself
- Replies: 6
- Views: 563
Mastergod, Appreciate the advice however I have spent the last 3 days or so searching the forums and still don't quite get it. I am always hesitate to post, as I truly don't want to waste anyone's time. In re-reading my post though, I didn't mention the Custom Scene Node anywhere other than the titl...
- Fri Nov 07, 2008 12:35 am
- Forum: Beginners Help
- Topic: Rotating a Custom Scene Node Around Itself
- Replies: 6
- Views: 563
Rotating a Custom Scene Node Around Itself
Hi, I've been trying to understand how rotations work. I've found many examples on the forums and tutorials regarding rotations, yet they always seem to cause a given node to rotate around something else. My goal is to understand how to keep a node's center in one location and rotate around it. This...
- Wed Nov 05, 2008 7:07 pm
- Forum: Beginners Help
- Topic: Reading vertices out of a ms3d's meshbuff.
- Replies: 16
- Views: 1285
Ah, yes - my apologies Acki! I do recall seeing that, although I guess I didn't quite get the implication at the time.. I never saw this before your link, but it sure does clear up why my initial attempts placed the image on the back. lol remember the order of the indices !!! to see the face from th...
- Wed Nov 05, 2008 2:40 pm
- Forum: Beginners Help
- Topic: Reading vertices out of a ms3d's meshbuff.
- Replies: 16
- Views: 1285
I've been learning about this recently as well. The order of the vertices are important, as the indices are defining the triangles based on that. This little picture from Hybrid helped me understand it immensely: Also note that you need to use clockwise orientation of the faces. So the following qua...
- Fri Oct 31, 2008 3:30 pm
- Forum: Advanced Help
- Topic: A few questions from a first-timer
- Replies: 18
- Views: 2134
Suddenly it all makes perfect sense. When I've got it all working, which surely shouldn't be too far away, would you be interested in the relevant part of my code, since I'm probably not the first person who's likely to want to initialise a mesh from a heightmap in this way? This thread has been mo...
- Thu Oct 30, 2008 10:54 pm
- Forum: Beginners Help
- Topic: Events... I Can't get them right! :{
- Replies: 6
- Views: 728
The mouse events are defined separate from the keyboard events.
http://irrlicht.sourceforge.net/docu/na ... .html#a181
http://irrlicht.sourceforge.net/docu/na ... .html#a181
- Wed Oct 29, 2008 9:12 pm
- Forum: Beginners Help
- Topic: Switching from fps View to 3rd person view
- Replies: 6
- Views: 495
I think the splitview tutorial will help you out. It demonstrates switching between cameras and using a few types of them. http://irrlicht.sourceforge.net/tut017.html This would provide a first person camera: ICameraSceneNode* camera2 = smgr->addCameraSceneNodeFPS(); Also check out the Maya camera: ...
- Thu Oct 23, 2008 4:48 pm
- Forum: Beginners Help
- Topic: 2D Image in 3D Space
- Replies: 3
- Views: 410
- Wed Oct 22, 2008 11:12 pm
- Forum: Beginners Help
- Topic: 2D Image in 3D Space
- Replies: 3
- Views: 410
2D Image in 3D Space
Hi, I have been searching around the forums and API documentation with little luck in finding what I am looking for. I want to load a 2d image into the 3d environment, like the Billboard class. The exception being that I don't want the image to face the camera. I will be using this to dynamically lo...
- Thu Oct 16, 2008 3:10 pm
- Forum: Beginners Help
- Topic: Irrlicht vs. Ogre3D
- Replies: 2
- Views: 8078
- Wed Oct 15, 2008 5:31 pm
- Forum: Beginners Help
- Topic: linked list
- Replies: 17
- Views: 1548