Search found 10 matches

by slytron
Sun Feb 28, 2010 2:37 am
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 169897

Resized Avatar

Sorry about the large avatar size. I resized it. Is it ok now?
by slytron
Sun Feb 28, 2010 1:22 am
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 169897

A ScreenShot of Irrlicht on android

Here is a screenshot of irrlicht spinning a world in android emulator (21 FPS )
On my Motrola Droid Phone it gets 53 FPS
If anyone finds optimizations I would be very interested.

Image
by slytron
Sat Feb 27, 2010 1:20 am
Forum: Open Discussion and Dev Announcements
Topic: Requesting new Forum section from moderators
Replies: 3
Views: 1492

Requesting new Forum section from moderators

Mr Moderator(s)
It would be great if there was a seperate forum section for irrlicht mobil programming :)
by slytron
Sat Feb 27, 2010 1:15 am
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 169897

my phone and setup

Development OS: windows XP My phone: motorola droid My setup: I doubt I could remember all the steps but in general make a folder C:\PhoneDev make folders C:\PhoneDev\workspace and C:\PhoneDev\sdks SDK setup Install the latest sdk to C:\PhoneDev\sdks\android-sdk by following the instructions here ht...
by slytron
Thu Feb 25, 2010 11:42 pm
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 169897

Some code to copy files from assets to sdcard

I am using the android port. I use code similar to the following to copy the files using java in the Activity onCreate so that they are available to the c++ irrlicht code protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); AssetManager assetManager = getAssets();...
by slytron
Thu Feb 18, 2010 1:10 am
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 169897

thanks

I will be doing more or less the same thing.
I want to thank you again for publishing the source.
Best of Luck
by slytron
Wed Feb 17, 2010 2:33 pm
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 169897

android compile

thanks ellis. that sounds like it would have fixed it. My fix was to just copy the include files into the src directory. It now compiles with eclipse/ndk/cygwin on windows xp. New question. How do you plan to make the meshes and textures in your android app accessible from irrlicht c++. My current p...
by slytron
Sun Feb 14, 2010 6:52 pm
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 169897

irrlichtandroid compile errors

I checked out irrlichtandroid and tried to compile in cygwin and got the following errors: .. how do I include the irrlicht header when it compiles ? $ make APP=irrlichtandroid Android NDK: Building for application 'irrlichtandroid' Compile++ arm : irrlicht <= apps/irrlichtandroid/project/jni/app-an...
by slytron
Fri Jan 01, 2010 11:19 pm
Forum: Open Discussion and Dev Announcements
Topic: android phone sdk and irrlicht
Replies: 5
Views: 1764

Thanks hybrid. I havent played with irrlicht for a long time. I will look into using the es branch.
by slytron
Fri Jan 01, 2010 1:29 am
Forum: Open Discussion and Dev Announcements
Topic: android phone sdk and irrlicht
Replies: 5
Views: 1764

android phone sdk and irrlicht

Has anyone looked into a port of irrlicht to the andriod phones? 500Mhz Arm processor with Opengl ES and the NDK it looks like it would be doable but complicated.