Hi, I have built a special libd3dx8.a file that contains the functions used by Irrlicht statically.
No external DLLs needed, just link against it and you are done.
For those that are curious and want to know how I managed to do it:
I made it by first writing a wrapper DLL with VC++ Express 2008 ...
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- Fri Oct 17, 2008 1:53 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Simple D3DX8 support on MinGW (library inside)
- Replies: 0
- Views: 2378