Search found 9 matches
- Sun Mar 08, 2009 12:34 pm
- Forum: Project Announcements
- Topic: IrrWizard?
- Replies: 320
- Views: 100680
I've just downloaded irrWizard 1.2 and when I want to debug it I have this output: ------ Build started: Project: Testing, Configuration: Debug Win32 ------ Compiling... GameStateLevel01.cpp GameState.cpp c:\irrwizard\myproject\game.h(25) : error C2259: 'CGameManager' : cannot instantiate abstract c...
- Mon Jan 26, 2009 4:06 am
- Forum: Beginners Help
- Topic: Some questions about the camera and mouse
- Replies: 2
- Views: 333
- Wed Jan 14, 2009 4:15 am
- Forum: Beginners Help
- Topic: Some questions about the camera and mouse
- Replies: 2
- Views: 333
Some questions about the camera and mouse
I have a working 3rd person camera (or so at least). The camera is the child of the player's node and it is behind the player's node. I can already move it using the mouse and shooting using mouse click. (the bullet ran from the player's node toward where the player's looking, I don't have any weapo...
- Tue Jan 06, 2009 6:30 am
- Forum: Beginners Help
- Topic: [SOLVED] How change color of scene
- Replies: 11
- Views: 833
- Tue Jan 06, 2009 6:01 am
- Forum: Beginners Help
- Topic: [SOLVED] How change color of scene
- Replies: 11
- Views: 833
um....sorry to bump this thread up but I have the same problem with the thread starter,create a night scene I've read the solutions he made (actually, JP made it) but it just didn't work on me :( I typed the code just as he showed in the previous post, like this driver->beginScene(); video::SColor c...
- Tue Dec 23, 2008 2:34 pm
- Forum: Beginners Help
- Topic: Create a third person view camera and fallow a sphere
- Replies: 4
- Views: 563
- Sat Oct 25, 2008 6:13 am
- Forum: Beginners Help
- Topic: [ask] how do we do colllision with terrain?
- Replies: 1
- Views: 198
[ask] how do we do colllision with terrain?
OK, I used irredit to generate my world terrain I don't have much heightmaps so I used the default one that comes with irredit, it generates the terrain nicely and I was able to load it with irrlicht the problem is when I want to do collision with it, I've tried code from example 7,but it didn't wor...
- Tue Oct 21, 2008 1:17 am
- Forum: Beginners Help
- Topic: [Help please] Movement problem
- Replies: 5
- Views: 694
I don't know what's wrong the code just didn't work I wrote the core::vector3df dir(0,0,-1); core::matrix4 mat = LefNode->getAbsoluteTransformation(); mat.rotateVect(dir); before the main loop (the 'while(device->run()' ) and the LefNode->setPosition(LefNode->getPosition() + dir); inside the if stat...
- Mon Oct 20, 2008 7:30 am
- Forum: Beginners Help
- Topic: [Help please] Movement problem
- Replies: 5
- Views: 694
[Help please] Movement problem
Hi, I'm new to irrlicht and this is my first post so first of all I wanna say: Hello guys! :D Well, right now I'm making a project in irrlicht and there's a movement problem the movement keys are: W - go forward S - go back A - strafe left D - strafe right Q - rotate left E - rotate right Spacebar -...