Search found 4 matches
- Sat Nov 01, 2008 9:11 pm
- Forum: Beginners Help
- Topic: [solved] list<T> stores instances, deleting them impos
- Replies: 8
- Views: 1022
- Wed Oct 29, 2008 10:38 pm
- Forum: Beginners Help
- Topic: [solved] list<T> stores instances, deleting them impos
- Replies: 8
- Views: 1022
- Tue Oct 28, 2008 8:39 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: What is a good level editor for irrlicht?
- Replies: 60
- Views: 128106
- Tue Oct 28, 2008 7:42 pm
- Forum: Beginners Help
- Topic: [solved] list<T> stores instances, deleting them impos
- Replies: 8
- Views: 1022
[solved] list<T> stores instances, deleting them impos
Hello!
I've startet with an Irrlicht based game some days ago and I'm new to Irrlicht usage and I'm not a very good C++ developer.
So I use irr::core::list<T> to store the player's weapons (following method is a quick temporary one to achieve early results):
void Player::addWeapon(f32 damage ...
I've startet with an Irrlicht based game some days ago and I'm new to Irrlicht usage and I'm not a very good C++ developer.
So I use irr::core::list<T> to store the player's weapons (following method is a quick temporary one to achieve early results):
void Player::addWeapon(f32 damage ...