Search found 26 matches

by Murcho
Mon Dec 01, 2008 1:54 am
Forum: Beginners Help
Topic: black and white
Replies: 8
Views: 409

Call of Duty 4 has a level where you play through a thermal camera that looks just like your pic above.

I've done a bit on shaders, and I would recommend looking at post-processing effects. This link has a good look at how to do the thermal shader.
by Murcho
Sun Nov 30, 2008 3:48 am
Forum: Beginners Help
Topic: Europe Map
Replies: 8
Views: 692

Theres a commercial product called SimUrban that does that sort of thing. They use satellite photos, heightmap data, etc. and create really accurate models of cities and towns. It's mainly used by urban planning groups and councils that need to put up new buildings. They make the building virtually ...
by Murcho
Sun Nov 30, 2008 3:31 am
Forum: Beginners Help
Topic: Event Reciever not picking up GUI events
Replies: 4
Views: 665

You should be returning true after you handle an event and only returning false if you don't handle the event. This tells the Engine that it can discard the event.
by Murcho
Sat Nov 29, 2008 7:22 am
Forum: Beginners Help
Topic: Event Reciever not picking up GUI events
Replies: 4
Views: 665

Well for starters, and this is a guess because you haven't added the code for your MastEventReceiver, you are stopping input at the start of your main loop, and then re-starting at the end, which would leave a very small amount of time to pickup the events. Also, the OnEvent function you provided do...
by Murcho
Wed Nov 26, 2008 1:37 am
Forum: Beginners Help
Topic: Inheritance Problem, Forward Class Declaration Not Helping
Replies: 3
Views: 163

Vitek posted up some really good state machine/graph code for me a couple of days ago in this thread. I've used it to setup my project and it works really well. Just thought it might save you some time.
by Murcho
Tue Nov 25, 2008 6:16 am
Forum: Beginners Help
Topic: Custom Event Receiver and GUI Events
Replies: 8
Views: 642

I was chatting to my housemate about it and he handed me a giant book on graph theory. I knew it was a big subject, but didn't quite realize how big it actually was. I'm slowly trotting through the project now, with that approach, but graph theory and state machines look like some pretty deep and po...
by Murcho
Tue Nov 25, 2008 4:20 am
Forum: Beginners Help
Topic: Unable to open scene file: ../../
Replies: 17
Views: 1055

../ = go back one directory from the current directory ./ = start from the current directory So for example, lets say our project is sitting in C:/Projects/CurrentProject. We have our media for our project sitting in C:/Projects/CurrentProject/Media. Lets say we also have some external media sitting...
by Murcho
Tue Nov 25, 2008 4:11 am
Forum: Beginners Help
Topic: Singleton question
Replies: 19
Views: 1999

I'm just going to be applying to games companies in Australia. Theres a lot in Melbourne and Brisbane, so I'm going to be focusing on those regions. I'm not really tied down atm, so I can pick up and head to either. I have a few contacts at some studios, such as Fuzzy Eyes, 2K Australia, Micro Forte...
by Murcho
Tue Nov 25, 2008 2:24 am
Forum: Beginners Help
Topic: Terrain/Font
Replies: 6
Views: 330

@ Baz : Lol, I had Irrlicht installed on my laptop, and was on my desktop when looking for it. I tend to work from different computers a lot, so when I setup and Irrlicht project, I make all the includes, libs, etc part of the project. That way I don't have to install Irrlicht where ever I want to w...
by Murcho
Tue Nov 25, 2008 2:10 am
Forum: Beginners Help
Topic: Custom Event Receiver and GUI Events
Replies: 8
Views: 642

vitek, can I ask a little clarification on your code? Is it right to assume that all input handling that will be around for every state (such as a IGUIContextMenu) should be put in the Global state onEvent function, and then specialized input only handled within each individual state? I used a simil...
by Murcho
Tue Nov 25, 2008 1:53 am
Forum: Beginners Help
Topic: Singleton question
Replies: 19
Views: 1999

:oops: @monkeycracks : Yeah, very very very right there. All fixed up now though. In a blind frenzy to get this project done atm, and it was working (although it was vulnerable), so missed it. Thanks! As you might have read in my other post, this is for my Tech Demo for getting a games programming j...
by Murcho
Mon Nov 24, 2008 5:53 am
Forum: Beginners Help
Topic: Playing a Video
Replies: 11
Views: 1103

Well check the pointer movTxtr too, if thats not loading properly it will cause a problem.
by Murcho
Mon Nov 24, 2008 3:59 am
Forum: Beginners Help
Topic: Playing a Video
Replies: 11
Views: 1103

I'd be checking your pointers after assigning them values. eg. TMovie* movie = new TMovie(); if (movie != NULL) { movie->LoadMovie("intro.avi"); movie->SetMovieFPS(25); } else return 1; If you do this and put break points in you will be able to see if all you objects are loading correctly.
by Murcho
Mon Nov 24, 2008 3:49 am
Forum: Beginners Help
Topic: Terrain/Font
Replies: 6
Views: 330

I found this yesterday by googling "Irrlicht Fonts"

http://www.gljakal.com/irrfontmaker/index.php

works a treat.

Try searching the forum for terrain, theres a lot of terrain projects.
by Murcho
Sun Nov 23, 2008 11:56 pm
Forum: Beginners Help
Topic: Custom Event Receiver and GUI Events
Replies: 8
Views: 642

Awesome, love the support here. :) I'll go through this stuff today in class. I checked with a couple of class mates this morning on what they did in this situation, and they were just holding pointers to their classes, but I think the provided code will be a much better solution. Thanks again, and ...