hhm... too bad :-/
Maybe somebody has another solution for my problem.
As I said , the shape is representing the player who gets captured via webcam.
Then there will be some flying objects. I need to check if they collide with the shape. It's not that important to know where the collsion ...
Search found 5 matches
- Wed Jan 07, 2009 1:08 pm
- Forum: Beginners Help
- Topic: CollisionResponseAnimator Notification ?
- Replies: 3
- Views: 503
- Sun Jan 04, 2009 6:55 pm
- Forum: Beginners Help
- Topic: CollisionResponseAnimator Notification ?
- Replies: 3
- Views: 503
CollisionResponseAnimator Notification ?
Hey,
I'm using the CollisionResponseAnimator on a simple SMesh with a Sphere.
The SMesh is representing a Shape and is updating constantly. I use an MetaTriangleSelector which gets updated with the SMesh.
So far everything works good but there is only 1 thing missing.
I need to get a ...
I'm using the CollisionResponseAnimator on a simple SMesh with a Sphere.
The SMesh is representing a Shape and is updating constantly. I use an MetaTriangleSelector which gets updated with the SMesh.
So far everything works good but there is only 1 thing missing.
I need to get a ...
- Wed Nov 12, 2008 7:10 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: [Tutorial] Getting started on Mac OS X
- Replies: 81
- Views: 104816
- Wed Nov 12, 2008 2:03 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: [Tutorial] Getting started on Mac OS X
- Replies: 81
- Views: 104816
- Wed Nov 12, 2008 12:32 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: [Tutorial] Getting started on Mac OS X
- Replies: 81
- Views: 104816