Search found 110 matches

by IrrNoob
Thu May 28, 2009 10:49 pm
Forum: Project Announcements
Topic: GameKit: Irrlicht + Bullet + readblend + CMake
Replies: 28
Views: 11628

Any plans to release a gamekit with irrlicht 1.5?
by IrrNoob
Sat Jan 17, 2009 3:29 am
Forum: Project Announcements
Topic: IrrNewt irrlicht\newton framework >> SVN access
Replies: 432
Views: 125630

Doh! :roll:
by IrrNoob
Thu Jan 15, 2009 11:11 pm
Forum: Beginners Help
Topic: [SOLVED] Error Compiling With IrrPhysX- JP Stay Cool
Replies: 10
Views: 709

lol, well, he put the paths of the project's additional dependencies into the "additional dependencies" path, so yes he did. Usually that field is left blank, but I see why he did it, because the MeshExample sample uses three or four .lib dependencies. I fixed it and its compiling properly...
by IrrNoob
Wed Jan 14, 2009 8:39 am
Forum: Beginners Help
Topic: [SOLVED] Error Compiling With IrrPhysX- JP Stay Cool
Replies: 10
Views: 709

Yeah usually they do work on MSVC 2008, but I'll try it that way.
by IrrNoob
Wed Jan 14, 2009 5:06 am
Forum: Everything 2d/3d Graphics
Topic: Freelance Modeler
Replies: 14
Views: 2027

Ok, right on.
by IrrNoob
Tue Jan 13, 2009 10:01 pm
Forum: Beginners Help
Topic: [SOLVED] Error Compiling With IrrPhysX- JP Stay Cool
Replies: 10
Views: 709

yeah, its the way I extracted the compressed Irrlicht sdk file, it shouldn't effect the compilation though. This happens on none of my projects and their setup the same way.
by IrrNoob
Tue Jan 13, 2009 9:17 pm
Forum: Beginners Help
Topic: [SOLVED] Error Compiling With IrrPhysX- JP Stay Cool
Replies: 10
Views: 709

I'm not saying you're wrong Rogerborg, But I have the linker set to

Code: Select all

C:\lib\irrlicht-1.4.2\irrlicht-1.4.2\lib\Win32-visualstudio
which is where the irrlicht lib is located, I've checked and rechecked. :cry:
by IrrNoob
Tue Jan 13, 2009 8:48 pm
Forum: Everything 2d/3d Graphics
Topic: Freelance Modeler
Replies: 14
Views: 2027

I need help with the integration and some samples that demonstrate how to use the engine, kinda like Irrlicht has those tutorials that are easy to pick up. Maybe some small source files like in the Irrlicht Examples. It would also help if you could provide alittle help if I run into problems. So if ...
by IrrNoob
Tue Jan 13, 2009 9:17 am
Forum: Competition Time!
Topic: Irrlicht In Motion Competition
Replies: 116
Views: 68009

Sorry, I didn't mean my vote was to be taken seriously...
by IrrNoob
Tue Jan 13, 2009 6:54 am
Forum: Everything 2d/3d Graphics
Topic: Freelance Modeler
Replies: 14
Views: 2027

I'm such a crappy programmer that I haven't got any physics engines in my project but I'd wouldn't mind using bullet, or SPE( Simple Physics Engine). I can however do alot with blender 3d, been using it for five years. I've got a Irrlicht project that includes elements from a few of the tutorials, a...
by IrrNoob
Tue Jan 13, 2009 6:20 am
Forum: Everything 2d/3d Graphics
Topic: Freelance Modeler
Replies: 14
Views: 2027

I can help a little with modeling and textures and even basic animation if you can show me how to integrate and use a physics engine in my Irrlicht projects. Although I'm not the best programmer I'm a pretty mature blender 3d user. And I used to play Duke Nukem 3D. 8)
by IrrNoob
Tue Jan 13, 2009 5:20 am
Forum: Project Announcements
Topic: IrrNewt irrlicht\newton framework >> SVN access
Replies: 432
Views: 125630

"error C2668: 'pow' : ambiguous call to overloaded function" just add a cast befoire parameters of this function "error C2259: 'MyEventReceiver' : cannot instantiate abstract class" replace: bool irr::IEventReceiver::OnEvent(irr::SEvent ) with: bool irr::IEventReceiver::OnEvent(...
by IrrNoob
Tue Jan 13, 2009 2:05 am
Forum: Competition Time!
Topic: Irrlicht In Motion Competition
Replies: 116
Views: 68009

I vote for zillion42's project, its top quality, what better way to display motion than with a simulation of satelite orbit. I hope this project is fully developed into a space game, it would be awesome.

omaremad's project won't download...
by IrrNoob
Tue Jan 13, 2009 1:13 am
Forum: Beginners Help
Topic: [SOLVED] Error Compiling With IrrPhysX- JP Stay Cool
Replies: 10
Views: 709

[SOLVED] Error Compiling With IrrPhysX- JP Stay Cool

I couldn't get SPE to work with Irrlicht, so I decided to try IrrPhysX the PhysX wrapper. But I get this error when trying to compile the MeshExample: error LNK1181: cannot open input file '../../../../irrlicht-1.4.2/lib/win32-visualstudio/irrlicht.lib' Well, I added #pragma comment(lib, "Irrli...
by IrrNoob
Mon Jan 12, 2009 11:37 pm
Forum: Beginners Help
Topic: Need Help With Vertex Buffer
Replies: 20
Views: 1231

I'm still not sure how to fix the memory leaking, and I have no idea why the mesh is not rendering. I changed the mesh to an IMesh but that didn't work.