Search found 42 matches

by lucifer1101
Tue Oct 27, 2009 10:42 pm
Forum: Everything 2d/3d Graphics
Topic: Insane Bump: A free Alternative to Crazy Bump
Replies: 44
Views: 51018

it seems that that mediafire folder is empty please where did it go, this looks very neat..
by lucifer1101
Tue Oct 13, 2009 4:27 am
Forum: Project Announcements
Topic: RPG Builder Official Post
Replies: 51
Views: 23267

it sure has been a while since Dgen has updated this, but he has released a new version with many new features, there is evena new place to discuss this project at RB3D's New Forums

I hope to see you all there..
by lucifer1101
Mon Jun 08, 2009 12:09 pm
Forum: Beginners Help
Topic: Terrain Heightmap Questions
Replies: 3
Views: 668

Terrain Heightmap Questions

Hello all i have a few questions about the heightmaps for irrlicht.. After doing the terrain example i was looking to swap the heightmap for the one i have, but when i tried to launch it i got some access violations i believe.. It may have been caused by the size and/or the format, so what i want to...
by lucifer1101
Sat Jun 06, 2009 12:30 am
Forum: Beginners Help
Topic: Have a good website?
Replies: 5
Views: 310

look at the irrlicht homepage, im sure it also has links to other places even a wiki!!...
by lucifer1101
Thu Jun 04, 2009 11:01 am
Forum: Beginners Help
Topic: Tutorial Order
Replies: 4
Views: 222

its just that after you do the quake 3 map example it goes on to the custom scene node as an advanced example, it doesnt really matter i will do it when i feel up to it...
by lucifer1101
Thu Jun 04, 2009 9:34 am
Forum: Beginners Help
Topic: Tutorial Order
Replies: 4
Views: 222

Tutorial Order

is there any specific order that the tutorials should be done in

e.g 1-15, easy to hard, this that and evrything etc etc....
by lucifer1101
Sat Jan 03, 2009 9:42 am
Forum: Beginners Help
Topic: Mouse Events???
Replies: 10
Views: 1816

i got that code you gave me to compile without any errors, but i dont know what direction this is taking me.. #include <Irrlicht.h> #include <stdio.h> #pragma comment(lib, "Irrlicht.lib") using namespace irr; class MyEventReceiver1 : public IEventReceiver { public: MyEventReceiver1() { } v...
by lucifer1101
Sat Jan 03, 2009 4:05 am
Forum: Beginners Help
Topic: Mouse Events???
Replies: 10
Views: 1816

vitek i looked at that little snippet and i have tried to compile it, but dont know what to do with it and i get errors. 1>c:\users\jason\desktop\irrdemos\eventtest\eventtest\main.cpp(4) : error C2504: 'IEventReceiver' : base class undefined 1>c:\users\jason\desktop\irrdemos\eventtest\eventtest\main...
by lucifer1101
Sat Jan 03, 2009 3:27 am
Forum: Beginners Help
Topic: Mouse Events???
Replies: 10
Views: 1816

@twilight17

thanks for that, i may try to use that later on.

@vitek

i will do that and try to learn as much as possible. but i was after an event reciever that had events for all key and mouse functions.
by lucifer1101
Sat Jan 03, 2009 3:08 am
Forum: Beginners Help
Topic: Mouse Events???
Replies: 10
Views: 1816

i had tried that by using this code as the event reciever class MyEventReceiver1 : public IEventReceiver { public: virtual bool OnEvent(const SEvent& event) { if (event.EventType == irr::EET_KEY_INPUT_EVENT) KeyIsDown[event.KeyInput.Key] = event.KeyInput.PressedDown; else if (event.EventType == ...
by lucifer1101
Sat Jan 03, 2009 2:20 am
Forum: Beginners Help
Topic: Mouse Events???
Replies: 10
Views: 1816

Mouse Events???

I'm having a bit of trouble with mouse events, i did a search and got this http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=31694&highlight=mouse+click+event but im still confused with what i have to do to get the reciever working. all i want to be able to do is draw a sprite at x, y when ...
by lucifer1101
Sat Jan 03, 2009 1:03 am
Forum: Beginners Help
Topic: 2 Pictures With Border highlight
Replies: 10
Views: 765

ok thankyou heaps, that worked perfectly just had to adjust the images a bit. is there any way that i can add a border width, like instead of it being set to 1px i could maybe have void IGUIElement_drawBorder (video::IVideoDriver* driver, gui::IGUIElement* element, video::SColor color, /* width */) ...
by lucifer1101
Fri Jan 02, 2009 12:48 pm
Forum: Beginners Help
Topic: Variable troubles
Replies: 4
Views: 467

im still kinda new to this so what needs to be changed. an am i on track with that second variable line instead of the original
by lucifer1101
Fri Jan 02, 2009 12:04 pm
Forum: Beginners Help
Topic: Variable troubles
Replies: 4
Views: 467

Variable troubles

Im having trouble with an if command using a sprite. int mp = device->getCursorControl()->getPosition(); // if mouse < x-320 if(mp <= 0,320) { driver->draw2DImage(sprite, rect<s32>(144,224,176,256), rect<s32>(0,0,32,32), 0, 0, true); } // if mouse > x-320 if(mp >= 0,320) { driver->draw2DImage(sprite...
by lucifer1101
Fri Jan 02, 2009 9:58 am
Forum: Beginners Help
Topic: irrlicht examples make my graphic card scream in pain
Replies: 9
Views: 830

remember google is your friend

but anyways here read this http://www.gamedev.net/community/forums ... _id=457590

Please note that this is raw C++ and DirectX programming and may not be compatible with irrlicht..