Search found 8 matches

by NotAnotherNun
Mon Nov 24, 2008 12:46 pm
Forum: Beginners Help
Topic: Playing a Video
Replies: 11
Views: 1076

damn, are there any other peices of code that can play videos that work?
by NotAnotherNun
Mon Nov 24, 2008 4:15 am
Forum: Beginners Help
Topic: Playing a Video
Replies: 11
Views: 1076

I'd be checking your pointers after assigning them values. eg. TMovie* movie = new TMovie(); if (movie != NULL) { movie->LoadMovie("intro.avi"); movie->SetMovieFPS(25); } else return 1; If you do this and put break points in you will be able to see if all you objects are loading correctly...
by NotAnotherNun
Mon Nov 24, 2008 3:49 am
Forum: Beginners Help
Topic: Playing a Video
Replies: 11
Views: 1076

This looks like a job for Green Lantern, She-Ra, or possibly Ghost Rider. How about you help us to help you? Post or upload your source somewhere, or at least provide us with a link to whereever you're getting it from. You're basically asking us to debug your source for you. Well, where is it? Fair...
by NotAnotherNun
Sun Nov 23, 2008 2:03 pm
Forum: Beginners Help
Topic: Playing a Video
Replies: 11
Views: 1076

Playing a Video

Hello again all, I have been playing around with irrlicht and trying to implement the Playing a Video as Texture and have imported all the code, but I keep getting the error: Unhandled exception at 0x00402d6a in VidTest.exe: 0xC0000005: Access violation writing location 0x04cf1000. I have tried this...
by NotAnotherNun
Sun Nov 23, 2008 2:02 am
Forum: Advanced Help
Topic: Playing movie in texture
Replies: 118
Views: 60876

Hey there, I have been playing around with this code and several other peices of code for playing AVI files, but none have worked. It keeps telling me there is a problem with reading the file (in the gray subroutine) but refuses to show the code. Could someone create an MSVC project with all the cod...
by NotAnotherNun
Fri Nov 21, 2008 2:25 pm
Forum: Beginners Help
Topic: Animated Face
Replies: 5
Views: 273

Thanks for your responses, ill have a play around and see if I can take some ideas from Ogre3D and implement it. Hopefully be back soon!

Chris
by NotAnotherNun
Fri Nov 21, 2008 1:21 am
Forum: Beginners Help
Topic: Animated Face
Replies: 5
Views: 273

Oh, I should probably add that the syncronisation doesn't matter at all, I just want it to be close so when he's speaking, it moves around, but when he's stopped, so has the mouth.

Chris
by NotAnotherNun
Fri Nov 21, 2008 1:15 am
Forum: Beginners Help
Topic: Animated Face
Replies: 5
Views: 273

Animated Face

Hey buds, i jus found irrlicht and its amazing (granted i have never really used any other 3d code before, but still). I was hoping some one here could help me with something. Im working on a little project with a media friend, and I want to try and make a 3D News Presenter. I have created (in 3D St...