Search found 143 matches

by geckoman
Fri Mar 13, 2009 7:57 am
Forum: Everything 2d/3d Graphics
Topic: WIP: 2D Concept
Replies: 19
Views: 5218

really good!
by geckoman
Fri Mar 13, 2009 7:56 am
Forum: Everything 2d/3d Graphics
Topic: Post Your Irrlicht Screenshots / Render Here.
Replies: 1548
Views: 377285

:shock: so nice!
by geckoman
Thu Mar 12, 2009 10:17 pm
Forum: Beginners Help
Topic: Blacklight?
Replies: 4
Views: 587

Short answer: Shader
by geckoman
Thu Mar 12, 2009 2:29 pm
Forum: Beginners Help
Topic: Most nooby but probably easy to answer question...
Replies: 12
Views: 901

:roll: Did you READ what he wrote???
Irrlicht is no program.
by geckoman
Wed Mar 11, 2009 7:40 pm
Forum: Beginners Help
Topic: Anyone know good substitute for OctTree??
Replies: 3
Views: 377

We can all see the future, read minds and let your problems disappear even if you don't tell us what's not working exactly...
Oh wait....the problem thing is not true :roll:
So please add what is not working, what you expected and perhaps code + screenshot.
by geckoman
Wed Mar 11, 2009 2:06 pm
Forum: Everything 2d/3d Graphics
Topic: game warhammer
Replies: 12
Views: 2784

Please no other language than english here!
by geckoman
Tue Mar 10, 2009 5:15 pm
Forum: Beginners Help
Topic: 3D pick up class
Replies: 3
Views: 519

What exactly is your question?
by geckoman
Mon Mar 09, 2009 8:11 pm
Forum: Everything 2d/3d Graphics
Topic: Post Your Irrlicht Screenshots / Render Here.
Replies: 1548
Views: 377285

VERY nice!
by geckoman
Mon Mar 09, 2009 4:51 pm
Forum: Project Announcements
Topic: Neural Network Evolution
Replies: 20
Views: 11519

Very nice, even if I don't know what these little vehicles do and why they turn around like crazy ^^
Could you explain a bit more?
by geckoman
Mon Mar 09, 2009 12:26 pm
Forum: Project Announcements
Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
Replies: 425
Views: 116412

Hehe good luck! You know the rings are the smallest handcuffs in the world? (For me it's too late :cry: ) Back to Topic: Another question: Why is the calculation so extremly slow? Did I miss something? If I put the gravity to -98.1 it's more realistic. But shouldn't it be the default behavior that i...
by geckoman
Mon Mar 09, 2009 8:59 am
Forum: Project Announcements
Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
Replies: 425
Views: 116412

OMG I am right? Amazing :shock:
When do you plan to bring your next version?
by geckoman
Sat Mar 07, 2009 10:22 pm
Forum: Project Announcements
Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
Replies: 425
Views: 116412

Ok I think I found a bug, but I don't know if it is Irrlicht or your code: If you start the boxes-example: 1. create a big tower 2. create a explosion 3. repeat 1 + 2 several times (5-6 should be enough) 4. You will see the explosion does almost nothing if the fps are very low -> Looks like some cal...
by geckoman
Wed Mar 04, 2009 6:09 pm
Forum: Beginners Help
Topic: Deforming mesh
Replies: 3
Views: 510

There are plenty of Tutorials (Examples) in the SDK which you should work through (combined with Search-function here). After that you know how to start and can ask specific questions.
by geckoman
Sun Mar 01, 2009 11:09 am
Forum: Project Announcements
Topic: The Adventures of Pingy and Pudgy (New demo!)
Replies: 33
Views: 8459

Really nice :)
by geckoman
Sat Feb 28, 2009 7:04 pm
Forum: Beginners Help
Topic: How to draw a custom shape
Replies: 3
Views: 525

Look at the tutorials in the sdk :)