Search found 21 matches

by Def5
Tue Dec 30, 2008 2:53 pm
Forum: Beginners Help
Topic: can Irrlicht run on XP64?
Replies: 6
Views: 349

Yes, it can. By default Irrlicht comes with only Win32 precompiled DLL and demos so you will have to compile source files yourself for x64 platform (in your case Windows XP 64-bit).
by Def5
Tue Dec 30, 2008 11:25 am
Forum: Beginners Help
Topic: Kane & Lynch: Dead Man - Camera System
Replies: 11
Views: 870

Do you know how to code and just asking for directions? Or are you fishing for code because you don't know how to code? I know how to code, but sometimes I get some errors so I always look firstly for tutorials, code snippets and examine it. Also, there are a lot of people who maybe have different ...
by Def5
Mon Dec 29, 2008 11:16 pm
Forum: Beginners Help
Topic: Kane & Lynch: Dead Man - Camera System
Replies: 11
Views: 870

It works just like you described.
When the user presses the zoom button, you move the camera to a position that is closer to the characters head, and when the button is released, you move the camera back
by Def5
Mon Dec 29, 2008 10:07 pm
Forum: Beginners Help
Topic: Kane & Lynch: Dead Man - Camera System
Replies: 11
Views: 870

Kane & Lynch: Dead Man - Camera System

If somebody played Kane & Lynch, then he knows how camera works when you are in normal state (idle,running), and when you zoom. The question is: how to create similar camera that is placed left on a screen and when you zoom, it place a camera over shoulder of character (node). Is there any sampl...
by Def5
Mon Dec 22, 2008 10:16 am
Forum: Beginners Help
Topic: [SOLVED] Error while compiling IrrNewt with Irrlicht 1.4.2
Replies: 3
Views: 320

Thanks, zillion42 :D . Everything what I need is in that topic.
P.S. - I didn´t know that using search really helps. :wink:
by Def5
Sun Dec 21, 2008 8:11 pm
Forum: Beginners Help
Topic: Pink Models?
Replies: 7
Views: 455

What is your graphic card and which version of Irrlicht are you using?
by Def5
Sun Dec 21, 2008 8:09 pm
Forum: Beginners Help
Topic: [SOLVED] Error while compiling IrrNewt with Irrlicht 1.4.2
Replies: 3
Views: 320

[SOLVED] Error while compiling IrrNewt with Irrlicht 1.4.2

I am getting error messages while compiling IrrNewt with Newton SDK 1.5 and Irrlicht 1.4.2. Here is are the messages: error C2668: 'pow' : ambiguous call to overloaded function error C2248: 'irr::core::CMatrix4<T>::M' : cannot access private member declared in class 'irr::core::CMatrix4<T>' error C2...
by Def5
Mon Dec 15, 2008 5:53 pm
Forum: Everything 2d/3d Graphics
Topic: Anyone has Murphy's Irrlicht Format (MIM)?
Replies: 13
Views: 2340

What 3d mesh file format do you suggest (that support skeletal animation)?
by Def5
Mon Dec 15, 2008 4:31 pm
Forum: Everything 2d/3d Graphics
Topic: Anyone has Murphy's Irrlicht Format (MIM)?
Replies: 13
Views: 2340

To compile him inside Irrlicht DLL and that it doesn´t report any warnings or errors during compiling (tried that with Cal3D source files, but there were errors of course). To simplify, I don´t wan´t to have too much DLL-s, Just one named Irrlicht.dll that contains libraries from other Irrlicht user...
by Def5
Mon Dec 15, 2008 4:17 pm
Forum: Everything 2d/3d Graphics
Topic: Anyone has Murphy's Irrlicht Format (MIM)?
Replies: 13
Views: 2340

I need a library that is not some external library for 3d mesh format that can be loaded by Irrlicht (example: 3ds,obj,cal3d,mesh). I need 3d mesh format that is written purely for Irrlicht and that supports some features like skeletal animation and other (not like .irrmesh that supports only static...
by Def5
Mon Dec 15, 2008 4:01 pm
Forum: Everything 2d/3d Graphics
Topic: Anyone has Murphy's Irrlicht Format (MIM)?
Replies: 13
Views: 2340

I don´t know really (because I don´t have it), but it says that MIM is 3D format for Irrlicht based on XML. I have Googled for him but there were not many results. On page http://www.developer.com/open/print.php/10930_3529571_2 is description: MIM by Murphy McCauley is a very useful XML-based file f...
by Def5
Mon Dec 15, 2008 3:43 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Joan of Arc tutorial. A complete 3d character tutorial.
Replies: 8
Views: 6149

I think it´s easier to use MakeHuman http://www.makehuman.org/blog/index.php :). Exported models can be later easily edited in some of 3d modelling programs. And it´s free, also.
by Def5
Mon Dec 15, 2008 3:25 pm
Forum: Everything 2d/3d Graphics
Topic: Anyone has Murphy's Irrlicht Format (MIM)?
Replies: 13
Views: 2340

Anyone has Murphy's Irrlicht Format (MIM)?

I found Murphy's Irrlicht Format (MIM) on this post http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=2963 , but when i wanted to download it from this page http://www.constantthought.com/project/MIM it says that page was not found. It would be nice if someone give a link or upload file he down...
by Def5
Sun Dec 14, 2008 2:14 pm
Forum: Beginners Help
Topic: Texture filtering on all textures on scene?
Replies: 2
Views: 196

Texture filtering on all textures on scene?

How to enable texture filtering (bilinear, trilinear or anisotropic) on all textures on scene?