Search found 3 matches
- Wed Dec 03, 2008 7:31 am
- Forum: Game Programming
- Topic: Physics engine for car racing
- Replies: 12
- Views: 5392
Physics engine for car racing
Which one to choose? Newton seems natural choice, mostly due to few wrappers available (IrrNewt, IPhysics) but lacks support for vehicles other than rear wheel drive - well, it might be worked around but I don't really feel like doing such hacks..
- Mon Dec 01, 2008 6:24 am
- Forum: Beginners Help
- Topic: Europe Map
- Replies: 8
- Views: 1092
Check out this site: http://srtm.csi.cgiar.org/Index.asp . Using Google Earth and one of two KMZ files hosted there you can get all the data you need. Then you just have to make an image out of it.
- Sun Nov 30, 2008 7:15 am
- Forum: Project Announcements
- Topic: IPhysics - Newton/Irrlicht framework
- Replies: 338
- Views: 140593