Search found 3 matches

by Oruchiku
Wed Dec 03, 2008 7:31 am
Forum: Game Programming
Topic: Physics engine for car racing
Replies: 12
Views: 5392

Physics engine for car racing

Which one to choose? Newton seems natural choice, mostly due to few wrappers available (IrrNewt, IPhysics) but lacks support for vehicles other than rear wheel drive - well, it might be worked around but I don't really feel like doing such hacks..
by Oruchiku
Mon Dec 01, 2008 6:24 am
Forum: Beginners Help
Topic: Europe Map
Replies: 8
Views: 1092

Check out this site: http://srtm.csi.cgiar.org/Index.asp . Using Google Earth and one of two KMZ files hosted there you can get all the data you need. Then you just have to make an image out of it.
by Oruchiku
Sun Nov 30, 2008 7:15 am
Forum: Project Announcements
Topic: IPhysics - Newton/Irrlicht framework
Replies: 338
Views: 140593

The latest available IPhysics (1.2) works with Irrlicht 1.4.2, although few code fixes are necessary. To make it work with VC2008 I also had to rebuild IPhysics.dll.