Search found 98 matches

by gd_anon
Fri Oct 09, 2009 4:03 pm
Forum: Bug reports
Topic: Example 21 DevC++ project
Replies: 0
Views: 468

Example 21 DevC++ project

The example 21 Quake3Explorer .dev project doesnt compile out of the box.
by gd_anon
Sun Oct 04, 2009 12:48 pm
Forum: Beginners Help
Topic: [solved] parenting?
Replies: 1
Views: 237

[solved] parenting?

I thought that a child node should move when you move the parent node?
My camera is a child of a parent mesh, but it just gets assigned the meshes x,y,z and when i move the mesh it stays.
Edit. My mistake, solved.
by gd_anon
Sun Oct 04, 2009 9:38 am
Forum: Beginners Help
Topic: GLSL cel/toon shader with textures
Replies: 8
Views: 3529

Cool.
Someone please add this to the wiki.
I cant, im on a handheld.
Edit. added to the wiki
by gd_anon
Sat Oct 03, 2009 11:38 am
Forum: Beginners Help
Topic: GLSL cel/toon shader with textures
Replies: 8
Views: 3529

The silhouette is the outline, right? I tried it but it looks weird.
I think there should be a better way to achive that.
But anyway, dude, do you mind if this will be added to the wiki?
by gd_anon
Sat Oct 03, 2009 6:03 am
Forum: Beginners Help
Topic: GLSL cel/toon shader with textures
Replies: 8
Views: 3529

Cool:
Image
Image
Mind if this will be added to the wiki?
And once again, thanks.
by gd_anon
Fri Oct 02, 2009 7:09 pm
Forum: Beginners Help
Topic: GLSL cel/toon shader with textures
Replies: 8
Views: 3529

I dont think you get what i mean. When i apply the shader from lighthouse3d the texture isnt rendered. Btw. I think youre right that you cant use your materials from modeling applications , but Blender is different, in the "Game" menu you can set the materials to GLSL mode. Then with Pytho...
by gd_anon
Fri Oct 02, 2009 5:33 pm
Forum: Beginners Help
Topic: set mesh as target for Camera?
Replies: 11
Views: 626

It didnt work, too bad. Cause than i would have a 3rd person camera the style i want (rotate it along your character manually).
Edit. Okay ill make a custom one.
by gd_anon
Fri Oct 02, 2009 3:41 pm
Forum: Beginners Help
Topic: set mesh as target for Camera?
Replies: 11
Views: 626

You mean put Camera->setTarget(node->getAbsolutePosition(); between
while(device->run()) and driver->beginScene?
Ive tried that. When i move the object, camera stays (im using movement code from Example 4 like i said)
by gd_anon
Fri Oct 02, 2009 2:18 pm
Forum: Beginners Help
Topic: set mesh as target for Camera?
Replies: 11
Views: 626

bitplane wrote:You need to call that function each loop.
Where is that?
(im using the movement code from Irrlicht example 4)
by gd_anon
Fri Oct 02, 2009 12:37 pm
Forum: Beginners Help
Topic: set mesh as target for Camera?
Replies: 11
Views: 626

If i do that wont the camera's rotation get locked?
And thanks RandomMesh, but yeah if i move the mesh the camera doesnt move with it.
by gd_anon
Fri Oct 02, 2009 8:15 am
Forum: Beginners Help
Topic: set mesh as target for Camera?
Replies: 11
Views: 626

I mean make the maya camera's target the center of a 3d object instead of a point in 3d space (vector3df)
PS. Sorry for the confusion (and noobyness)
by gd_anon
Fri Oct 02, 2009 7:49 am
Forum: Beginners Help
Topic: set mesh as target for Camera?
Replies: 11
Views: 626

set mesh as target for Camera?

Can you set a mesh as target for (Maya) camera instead of a 3d point?
by gd_anon
Thu Oct 01, 2009 12:05 pm
Forum: Beginners Help
Topic: GLSL cel/toon shader with textures
Replies: 8
Views: 3529

GLSL cel/toon shader with textures

The toon shader from Lighthouse3d doesnt support textures. Anyone has one that does?
by gd_anon
Mon Sep 28, 2009 10:02 am
Forum: Code Snippets
Topic: (C++) WoW style custom controls with camera and more
Replies: 36
Views: 26320

Sorry for bumping this.
But why cant i get this to run? I copied the irrlicht.dll compiled with Visualstudio for 32 bit from Irrlicht 1.4.2 ( i assume this version was used) to the "release" folder, but after choosing what renderer to use, it crashes. What am i doing wrong?
by gd_anon
Sun Sep 27, 2009 6:37 pm
Forum: Project Announcements
Topic: ATMOsphere
Replies: 145
Views: 95386

Please share