Yes, I've done that.
I can't figure this out.....
Would not having irrlicht 1.4.2 be a problem?
I only have 1.4.1
Search found 3 matches
- Fri Dec 05, 2008 6:16 pm
- Forum: Project Announcements
- Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
- Replies: 425
- Views: 116482
- Fri Dec 05, 2008 3:40 am
- Forum: Project Announcements
- Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
- Replies: 425
- Views: 116482
looks like you forgot to include some header/source files. maybe the PhysX SDK isn't correctly included in the project, or its installed in a different directory from the default install directory? It's in the default directory, and I'm pretty sure I linked them properly, but I think some of the li...
- Sun Nov 30, 2008 5:57 pm
- Forum: Project Announcements
- Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
- Replies: 425
- Views: 116482
Awesome project JP! I registered because I need some help. When I attempted to open the project it gave me an exception error or something. I figured, no biggy, I'll create a new project and import the source files. I did that, and now I get some weird errors whenever I compile it. 1>Cooking.obj : e...