Search found 8 matches

by Sard
Mon Jan 26, 2009 12:26 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: bullet irrlicht demo
Replies: 33
Views: 33279

Got to admit that I'm an idiot -.-

It does compile and it does what it's supposed to do the error was between the screen and the back of the chair. I'm still somewhat getting used to visual studio and when it did work, I just managed to skip the part of me noticin it working.
by Sard
Sat Jan 24, 2009 7:39 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: bullet irrlicht demo
Replies: 33
Views: 33279

I'm trying to compile the code, but I'm getting a huge bunch of linker errors even though the libraries are there and header files aswell, I managed to get rid of the header file errors, but the libraries are still causing problems. I'm tried pretty much everything excluding forgetting the whole thi...
by Sard
Sun Dec 28, 2008 12:14 pm
Forum: Beginners Help
Topic: Fog doesn't work
Replies: 1
Views: 350

Fog doesn't work

Been poking around, but I can't seem to get the fog to work. #include <irrlicht.h> #include <iostream> using namespace irr; int main() { // create device and exit if creation failed IrrlichtDevice* device = createDevice(video::EDT_OPENGL, core::dimension2d<s32>(1024, 768), 32, false, false, false); ...
by Sard
Fri Dec 19, 2008 11:15 pm
Forum: Beginners Help
Topic: Physics question (kula world type)
Replies: 0
Views: 402

Physics question (kula world type)

I'm figuring out how to make a kula world type thing as a way to learn how to do things. I pretty much don't have any ideas on how to do it though, but so far I've managed to get irrlicht to render a scene (.obj) with textures and another one which is quite obviously the ball. Now the problem is how...
by Sard
Wed Dec 17, 2008 12:10 am
Forum: Beginners Help
Topic: Movement problem
Replies: 3
Views: 332

have u registered ur MyEventReceiver object in createDevice function? MyEventReceiver receiver; video::E_DRIVER_TYPE driverType = video::EDT_DIRECT3D9; IrrlichtDevice* device = createDevice( driverType, core::dimension2d<s32>(640, 480), 16, false, false, false, &receiver); Well DUH, sorry I com...
by Sard
Tue Dec 16, 2008 10:06 pm
Forum: Beginners Help
Topic: Movement problem
Replies: 3
Views: 332

Movement problem

Ok, I've been poking around a little. I took some snippets from the examples, but I can't seem to get the movement thing working. I get the model to render via scene::IAnimatedMeshSceneNode* ball = smgr->addAnimatedMeshSceneNode(smgr->getMesh("data/ball.obj")); ball->setMaterialFlag(video:...
by Sard
Wed Dec 10, 2008 12:32 pm
Forum: Beginners Help
Topic: tons of undeclared first use of this function errors :/
Replies: 4
Views: 643

Ok, I got it to work as intended :) Wasn't quite that easy as Sylence said, but I changed the while loop on the bottom to something different (got it from a tutorial) and it worked nicely :) For some reason I didn't know Dev-C++ isn't in dev anymore, need to figure out some new compiler to work with...
by Sard
Tue Dec 09, 2008 6:11 pm
Forum: Beginners Help
Topic: tons of undeclared first use of this function errors :/
Replies: 4
Views: 643

tons of undeclared first use of this function errors :/

Ok, I've been poking around irrlicht via Dev-C++ I managet to do something with it and something I did not, which is the problem. Topic is a bit misleading since I already fixed tons of errors due to tutorial authors typos... Not mad about typos I learned a bit while correcting those and now I know ...