Search found 80 matches

by Isoprog
Tue Aug 12, 2014 6:55 am
Forum: Beginners Help
Topic: Antialise on irrmesh
Replies: 1
Views: 328

Antialise on irrmesh

Hi, Here is a image of the problem that I am having right now - https://dl.dropbox.com/s/nmf9n1rr22mecsg/Antialise.PNG It seems like antialise is not working on irrmesh, but it is working on obj file, antialise value is 4. See the Stash/wall corner. How to solve it? irrlicht 1.8.1/gcc Thanks, Iso.
by Isoprog
Tue Jun 03, 2014 4:01 pm
Forum: Beginners Help
Topic: irrAllocator!!!
Replies: 1
Views: 267

Re: irrAllocator!!!

Never mind, I find out the problem.
by Isoprog
Tue Jun 03, 2014 3:33 pm
Forum: Beginners Help
Topic: irrAllocator!!!
Replies: 1
Views: 267

irrAllocator!!!

Hi,
I am a bit confused, when debugger stops here -

Code: Select all

virtual void internal_delete(void* ptr)
    {
        operator delete(ptr);
    }
Is this related to list or something else?

Thanks.
by Isoprog
Mon Jun 24, 2013 6:21 pm
Forum: Everything 2d/3d Graphics
Topic: Zuleyka - Lowpoly model!!!
Replies: 0
Views: 1427

Zuleyka - Lowpoly model!!!

Hi, Made a lowpoly female model. Just the raw .blend file. You can export it to any format you like. See the txt files for more information. http://fc08.deviantart.net/fs71/f/2013/175/2/1/zuleyka_by_birdaogwra-d6agkqy.jpg Mediafire download - http://www.mediafire.com/download/1ht44vpnanjdtc7/Zuleyka...
by Isoprog
Thu Feb 14, 2013 5:18 pm
Forum: Everything 2d/3d Graphics
Topic: Animations are very bad
Replies: 11
Views: 2070

Re: Animations are very bad

After loading x model it seems like right upper leg is not influenced by weight paint, but looking at exported b3d file it seems like weight is working well. I don't work with constraint, so I don't think I will be able to help you here. You should ask kira on dbpro forum.

Regards.
by Isoprog
Tue Feb 12, 2013 12:01 pm
Forum: Everything 2d/3d Graphics
Topic: Animations are very bad
Replies: 11
Views: 2070

Re: Animations are very bad

Hi,
Check your vertex weight properly. Sometime it does not show any problem in blender even if no weight is painted. If you have no problem, you can upload your model.
by Isoprog
Thu Jan 24, 2013 9:03 am
Forum: Game Programming
Topic: Open source game engines
Replies: 10
Views: 6185

Re: Open source game engines

Dim3 - http://www.klinksoftware.com/
Mratis3D - http://www.maratis3d.org/
I used both of them and like them :3

Regards.
by Isoprog
Tue Dec 18, 2012 9:50 pm
Forum: Everything 2d/3d Graphics
Topic: Export Animated Mesh from Blender to irrlicht
Replies: 7
Views: 5398

Re: Export Animated Mesh from Blender to irrlicht

I could export it and load it in irrlicht only as a single object. If you have multiple object in blender it will create artifacts in irrlicht if you won't join it. I use 2.61. There might be some other way to export as b3d without joining it but I never tried to find it since I only work with x for...
by Isoprog
Wed Oct 24, 2012 11:21 pm
Forum: Everything 2d/3d Graphics
Topic: Irrlicht Faerie !!!
Replies: 8
Views: 1908

Re: Irrlicht Faerie !!!

Yeah, It looks so :)

Regards
by Isoprog
Thu Oct 04, 2012 11:17 am
Forum: Everything 2d/3d Graphics
Topic: Irrlicht Faerie !!!
Replies: 8
Views: 1908

Re: Irrlicht Faerie !!!

I use Blender, yes.
Ok, I will upload the .blend file later tonight.

EDIT:
.blend file uploaded.

Regards.
by Isoprog
Thu Oct 04, 2012 9:33 am
Forum: Everything 2d/3d Graphics
Topic: Irrlicht Faerie !!!
Replies: 8
Views: 1908

Re: Irrlicht Faerie !!!

It is 1.7.1.
Yes, it shows the alpha portion white in MeshViwer. I also see it white.

Regards.
by Isoprog
Wed Oct 03, 2012 1:36 pm
Forum: Everything 2d/3d Graphics
Topic: Irrlicht Faerie !!!
Replies: 8
Views: 1908

Re: Irrlicht Faerie !!!

Hi,
I only loaded it in MeshViwer to see whether it is working or not as expected. I made the wing a png file for a material type - Alpha_channel_ref.
Did you see the white in wing texture?

Thank you,
Regards.
by Isoprog
Wed Oct 03, 2012 12:50 pm
Forum: Everything 2d/3d Graphics
Topic: Irrlicht Faerie !!!
Replies: 8
Views: 1908

Irrlicht Faerie !!!

Hi, Just thought to model the irrlicht faerie :). http://fc04.deviantart.net/fs71/f/2012/277/5/a/faerie_screen_3_by_birdaogwra-d5gsbib.jpg http://th08.deviantart.net/fs70/PRE/i/2012/277/7/2/faerie_screen_1_by_birdaogwra-d5gsb23.jpg I tried to model this same like the irrlicht faerie, just with a lit...
by Isoprog
Fri Aug 31, 2012 4:27 pm
Forum: Beginners Help
Topic: Object ID and Mask!
Replies: 4
Views: 432

Re: Object ID and Mask!

Ok, got it. Thanks for the reply.

Regards.
by Isoprog
Fri Aug 31, 2012 11:15 am
Forum: Beginners Help
Topic: Object ID and Mask!
Replies: 4
Views: 432

Re: Object ID and Mask!

I am a little confused about numbering the node with lower bitmask. Could you kindly explain a little please.
Thanks for the reply.

Regards