Search found 51 matches

by maroxe
Thu Jan 01, 2009 5:42 pm
Forum: Beginners Help
Topic: Improving rendering quality of Irrlicht
Replies: 26
Views: 2601

i am new to all this graphics technics and stuffs,. So if u can just tell me how to do that exactly, it will be great.
For example, how to perform:
  • antialiasing
    shadows
    lightmap, dynamic light
by maroxe
Thu Jan 01, 2009 4:50 pm
Forum: Beginners Help
Topic: Improving rendering quality of Irrlicht
Replies: 26
Views: 2601

Improving rendering quality of Irrlicht

Hi, i am workig on my first project usig irrlicht. Bue the rendering quality is really low comparing to the result i get with other engines such as Ogre3D. How can i improve the quality of my project's graphics? PS: this is a screen of my project: http://info-crea.tuxfamily.org/public/Screens/Race/C...
by maroxe
Thu Jan 01, 2009 12:50 pm
Forum: Off-topic
Topic: who want to join to make a small and basic car racing game?
Replies: 10
Views: 2150

first screen:
Image
by maroxe
Thu Jan 01, 2009 10:14 am
Forum: Advanced Help
Topic: Is there any version of irrlicht that works in psp
Replies: 9
Views: 619

ok thaks, and happy new year for all(sorry i am a bit late :lol: )
by maroxe
Wed Dec 31, 2008 6:53 pm
Forum: Advanced Help
Topic: Is there any version of irrlicht that works in psp
Replies: 9
Views: 619

there is an OpenGL version for PSP, that's all what i know!
by maroxe
Wed Dec 31, 2008 12:41 pm
Forum: Advanced Help
Topic: Is there any version of irrlicht that works in psp
Replies: 9
Views: 619

unfortunatly, i am not on my personal computerright now, i can't try :(
if you succed, let us know!
by maroxe
Tue Dec 30, 2008 9:43 pm
Forum: Advanced Help
Topic: Is there any version of irrlicht that works in psp
Replies: 9
Views: 619

ok thanks :D
by maroxe
Tue Dec 30, 2008 6:12 pm
Forum: Advanced Help
Topic: Is there any version of irrlicht that works in psp
Replies: 9
Views: 619

Is there any version of irrlicht that works in psp

Hi,
Is there any version of irrlicht that works in psp? thanks
by maroxe
Sun Dec 28, 2008 8:53 pm
Forum: Off-topic
Topic: who want to join to make a small and basic car racing game?
Replies: 10
Views: 2150

i mean it provide all functionalities i need at the moment ;)
by maroxe
Sun Dec 28, 2008 8:31 pm
Forum: Off-topic
Topic: who want to join to make a small and basic car racing game?
Replies: 10
Views: 2150

i am using irrnewt, which is very complete
by maroxe
Sun Dec 28, 2008 8:03 pm
Forum: Off-topic
Topic: who want to join to make a small and basic car racing game?
Replies: 10
Views: 2150

i've already started my projetct, i think i'll work alone at the moment. you can look at the current source code here: http://svn.tuxfamily.org/viewvc.cgi/inf ... runk/race/
by maroxe
Sun Dec 28, 2008 7:54 pm
Forum: Off-topic
Topic: HAPPY NEW YEAR!! (open only during 1st January) XD
Replies: 20
Views: 2662

but it's a nice intiative, thanks( in lunar calendar, the new year is today or the day after :lol: )
by maroxe
Tue Dec 23, 2008 7:58 am
Forum: Project Announcements
Topic: IrrNewt irrlicht\newton framework >> SVN access
Replies: 432
Views: 131215

ho can we make a static object with irrnewt?
by maroxe
Tue Dec 23, 2008 7:56 am
Forum: Project Announcements
Topic: IrrNewt irrlicht\newton framework >> SVN access
Replies: 432
Views: 131215

"error C2668: 'pow' : ambiguous call to overloaded function" just add a cast befoire parameters of this function "error C2259: 'MyEventReceiver' : cannot instantiate abstract class" replace: bool irr::IEventReceiver::OnEvent(irr::SEvent ) with: bool irr::IEventReceiver::OnEvent(c...
by maroxe
Mon Dec 22, 2008 5:24 pm
Forum: Beginners Help
Topic: Probleme compiling wiht irrXML.h
Replies: 6
Views: 460

you're right, i deleted the defines in codeblock project(the author of code blocks is on widows, so he used windows version ofcodeblocks, and every thing is fine now.
thanks :D