Search found 51 matches

by maroxe
Sat Dec 13, 2008 1:05 pm
Forum: Game Programming
Topic: Physics engine for car racing
Replies: 12
Views: 4660

yeah, i used to use SDL wich is a C library in C++ program. C can be warped in many other programming lagaguages, and it's one of its advantages. by the way, there is a warpe of ode in C++ (take a look at odecpp.h & odecpp_include.h) also, read this: http://groups.google.com/group/ode-users/brow...
by maroxe
Fri Dec 12, 2008 7:00 pm
Forum: Project Announcements
Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
Replies: 425
Views: 115147

does it support car simulation?
by maroxe
Fri Dec 12, 2008 5:54 pm
Forum: Game Programming
Topic: using ode for car simulation
Replies: 2
Views: 2803

using ode for car simulation

Hi,
IS there any manual/tutorial that teachs how to use vehicles with ode?
by maroxe
Fri Dec 12, 2008 12:56 pm
Forum: Game Programming
Topic: Physics engine for car racing
Replies: 12
Views: 4660

Brainsaw wrote:ODE is internally done in C++ (at least that's what they say ... haven't taken a look at that, but you could), but it uses a C interface to make it more portable.
can we use C++ in a C program?
by maroxe
Fri Dec 12, 2008 12:37 am
Forum: Game Programming
Topic: Physics engine for car racing
Replies: 12
Views: 4660

i don't know why both newton and ode use C programming style even if they are c++ libraries :(
by maroxe
Wed Dec 10, 2008 7:12 pm
Forum: Game Programming
Topic: Physics engine for car racing
Replies: 12
Views: 4660

what about ode?