lol
replace:
bool irr::IEventReceiver::OnEvent(irr::SEvent )
with:
bool irr::IEventReceiver::OnEvent(const irr::SEvent &)
Search found 51 matches
- Thu Jan 15, 2009 5:22 pm
- Forum: Project Announcements
- Topic: IrrNewt irrlicht\newton framework >> SVN access
- Replies: 432
- Views: 164614
- Wed Jan 07, 2009 11:58 am
- Forum: Project Announcements
- Topic: IrrNewt irrlicht\newton framework >> SVN access
- Replies: 432
- Views: 164614
- Sun Jan 04, 2009 10:43 pm
- Forum: Open Discussion and Dev Announcements
- Topic: NewYear09 Pack 20+ demo's I1.5 OpenGL x64L.
- Replies: 13
- Views: 3512
- Sun Jan 04, 2009 10:11 pm
- Forum: Beginners Help
- Topic: Event Recievers & .irr Files
- Replies: 10
- Views: 799
- Sun Jan 04, 2009 4:42 pm
- Forum: Open Discussion and Dev Announcements
- Topic: NewYear09 Pack 20+ demo's I1.5 OpenGL x64L.
- Replies: 13
- Views: 3512
- Sat Jan 03, 2009 3:54 pm
- Forum: Beginners Help
- Topic: Improving rendering quality of Irrlicht
- Replies: 26
- Views: 4078
- Sat Jan 03, 2009 2:31 pm
- Forum: Beginners Help
- Topic: Improving rendering quality of Irrlicht
- Replies: 26
- Views: 4078
- Sat Jan 03, 2009 1:41 pm
- Forum: Beginners Help
- Topic: Improving rendering quality of Irrlicht
- Replies: 26
- Views: 4078
- Sat Jan 03, 2009 1:25 pm
- Forum: Beginners Help
- Topic: Improving rendering quality of Irrlicht
- Replies: 26
- Views: 4078
- Fri Jan 02, 2009 10:31 pm
- Forum: Beginners Help
- Topic: Improving rendering quality of Irrlicht
- Replies: 26
- Views: 4078
- Fri Jan 02, 2009 3:05 pm
- Forum: Beginners Help
- Topic: Improving rendering quality of Irrlicht
- Replies: 26
- Views: 4078
- Fri Jan 02, 2009 2:19 pm
- Forum: Project Announcements
- Topic: IrrNewt irrlicht\newton framework >> SVN access
- Replies: 432
- Views: 164614
- Thu Jan 01, 2009 6:16 pm
- Forum: Beginners Help
- Topic: Improving rendering quality of Irrlicht
- Replies: 26
- Views: 4078
- Thu Jan 01, 2009 6:11 pm
- Forum: Beginners Help
- Topic: Improving rendering quality of Irrlicht
- Replies: 26
- Views: 4078
- Thu Jan 01, 2009 6:00 pm
- Forum: Beginners Help
- Topic: Improving rendering quality of Irrlicht
- Replies: 26
- Views: 4078
What is your target hardware? This will determine the techniques you can use. You mentioned PSP in another thread, which will not do shadow maps or antialiasing.
How did you make your terrain? The texture map is awful. The model is not lit and has holes in it. It is probably also too high poly for ...
How did you make your terrain? The texture map is awful. The model is not lit and has holes in it. It is probably also too high poly for ...
