Search found 9 matches

by ayboangelus
Wed Jan 07, 2009 10:05 pm
Forum: Beginners Help
Topic: Collision detection with more objects
Replies: 3
Views: 420

Hardcpp for french irrlicht website have create a script for collision for all. scene::IMetaTriangleSelector * meta = smgr->createMetaTriangleSelector(); core::array<scene::ISceneNode *> nodes; smgr->getSceneNodesFromType(scene::ESNT_ANY, nodes); for (u32 i=0; i < nodes.size(); ++i) { scene::ISceneN...
by ayboangelus
Sat Jan 03, 2009 11:31 pm
Forum: Beginners Help
Topic: [SOLVE]Problem with listening event
Replies: 8
Views: 457

Problem solve, have modify party of code and work well now, thanks for all
by ayboangelus
Sat Jan 03, 2009 9:49 am
Forum: Beginners Help
Topic: [SOLVE]Problem with listening event
Replies: 8
Views: 457

i succed to make an exemple like tuto but when i put it in my code, it crash :( if you want that's is the new code: character.h #ifndef CHARACTER_H #define CHARACTER_H #include "Login.h" #include <irrlicht.h> using namespace irr; using namespace core; using namespace scene; using namespace...
by ayboangelus
Fri Jan 02, 2009 11:44 pm
Forum: Beginners Help
Topic: [SOLVE]Problem with listening event
Replies: 8
Views: 457

I have try it, and get another but no succeed that's why i post there.

Need help for understand better.
by ayboangelus
Fri Jan 02, 2009 11:20 pm
Forum: Beginners Help
Topic: [SOLVE]Problem with listening event
Replies: 8
Views: 457

[SOLVE]Problem with listening event

Hi all, i have a problem, when my listening event is running, it crash. I have this code: char character::draw() { cEventReceiver eventReceiver; device->setEventReceiver(&eventReceiver); return 0; } and my listening event: #ifndef EVENEMENT_H_INCLUDED #define EVENEMENT_H_INCLUDED #include <irrli...
by ayboangelus
Fri Jan 02, 2009 11:17 pm
Forum: Beginners Help
Topic: Irredit - black meshs = no texture
Replies: 10
Views: 820

try with it :
scenegraph->setAmbientLight (video::SColorf(1.0,1.0,1.0,0.0));


^^

for diffuse light:
scenegraph->addLightSceneNode (0, core::vector3df(0,0,0), video::SColorf(0.4f,0.4f,0.6f,0.0f), 100.0f);
by ayboangelus
Fri Jan 02, 2009 10:00 pm
Forum: Beginners Help
Topic: Irredit - black meshs = no texture
Replies: 10
Views: 820

Have you disable your light when you have created your character in 3D.

Try with another.
by ayboangelus
Mon Dec 29, 2008 8:57 pm
Forum: Beginners Help
Topic: Print a var, who crash when i run it.
Replies: 3
Views: 364

Sorry, i have make change on my program.

I have add a lot of thing, for answer to you i have put all in comment and when i have try.

No bug :(

Strange, don't know why, now my var print well, without crash my program.

Sorry for the disturb.

Thanks for had answer to me
by ayboangelus
Sun Dec 28, 2008 1:00 pm
Forum: Beginners Help
Topic: Print a var, who crash when i run it.
Replies: 3
Views: 364

Print a var, who crash when i run it.

Hi all, i try to print a var, and when my exe is reading the code it crash. I have it: #include "world.h" #include <iostream> world::world(IrrlichtDevice* Device,int spouet) { device = Device; IVideoDriver* driver = device->getVideoDriver (); ISceneManager *scenegraph = device->getSceneMan...