Search found 21 matches

by Dan911
Sun Nov 07, 2010 7:25 am
Forum: Project Announcements
Topic: Mesh Combiner
Replies: 131
Views: 206126

Was messing around with this, can be very helpful performance boost in a lot of cases! Any chance of this getting added to irrlicht?
by Dan911
Sun Nov 07, 2010 6:41 am
Forum: Open Discussion and Dev Announcements
Topic: Update the web page? :)
Replies: 18
Views: 3479

How about people start making some mock-up's as to what new website should look like? I think irrlicht needs a totally redesigned website, not just link fixes and information updates. I am an experienced web developer, but i am only skilled with database/server side coding. My art design skills are ...
by Dan911
Thu Jun 24, 2010 6:47 pm
Forum: Project Announcements
Topic: irrBullet 0.1.8 - Bullet physics wrapper
Replies: 454
Views: 162850

so how about that irrBullet 0.1.7? :)
BTW, thanks for the good code and documentation :)
by Dan911
Thu Jun 24, 2010 1:40 am
Forum: Off-topic
Topic: Tool to generate schematic of VC++ Project? [Solved]
Replies: 5
Views: 857

graphviz FTW. It helps me do my linear algebra homework.
by Dan911
Thu Jun 24, 2010 1:39 am
Forum: Open Discussion and Dev Announcements
Topic: Pimp irrlicht website
Replies: 114
Views: 25006

I'll help in any way i can, i am an experianced PHP/mySql developer. But, i suck with making websites *look* good. Think it needs a really cool new design :)
by Dan911
Wed Jun 23, 2010 3:34 am
Forum: Advanced Help
Topic: Android rendering optimizations
Replies: 2
Views: 647

Defiantly use ogl:es, and android on what hardware platform? because that defiantly matters.
by Dan911
Thu Jun 10, 2010 6:49 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht for Pandora (OpenGL ES 2.0)?
Replies: 13
Views: 9581

probably will have to optimizations for arm processors, such as using NEON for the math, and compiling with the right arm compiler. Might not have to though..
by Dan911
Fri Mar 05, 2010 1:15 am
Forum: Code Snippets
Topic: Geometry Shaders for Irrlicht(development closed till later)
Replies: 59
Views: 17617

I think its kick-ass.. don't stop (BELIEVING!!!!!)

sorry..

had to do it..
by Dan911
Sun Feb 08, 2009 9:24 pm
Forum: Open Discussion and Dev Announcements
Topic: Connect node with custom class? (ISceneNode User data)
Replies: 73
Views: 10419

but irrlicht isnt just a rendering engine sudi, it contains collision detection, pre made user cameras, along with other things that arent usually in a rendering engine. I think adding user-date is a great idea, and those who do not want to use it don have to .
by Dan911
Sun Feb 08, 2009 3:44 pm
Forum: Beginners Help
Topic: image in the background
Replies: 4
Views: 599

hi

weep, in the API theres a parameter for billboards to set the size.. think this is what you want.

http://irrlicht.sourceforge.net/docu/cl ... 5806a99c3a
by Dan911
Sun Feb 08, 2009 3:21 pm
Forum: Open Discussion and Dev Announcements
Topic: Connect node with custom class? (ISceneNode User data)
Replies: 73
Views: 10419

I think irrlicht needs built in userdata, i mean in latest Irredit there is even a tab for it, but it says coming soon.
by Dan911
Mon Feb 02, 2009 10:56 pm
Forum: Beginners Help
Topic: Object Demolition and Flooding
Replies: 1
Views: 1008

so most of the stuff you are talking about is something a physics engine would do. Irrlicht is a rendering engine, and doesn't handle that stuff(though it does have nice simple collision). You should search the forums for Irrphysx or irrnewt. They integrate irrlicht with the physx and newton physics...
by Dan911
Thu Jan 29, 2009 12:39 am
Forum: Beginners Help
Topic: attatching dynamic light to a camera node
Replies: 3
Views: 510

tried setting setMaterialType(video::EMT_SOLID) of the map, no avial, now entire map just bright
by Dan911
Wed Jan 28, 2009 9:52 pm
Forum: Beginners Help
Topic: attatching dynamic light to a camera node
Replies: 3
Views: 510

attatching dynamic light to a camera node

In latest svn update, example 21 loads a q3 map and a player node which has collision and a weapon model parented to the player node. I have been trying to attach a dynamic light to the player node also, but am having some trouble. I have been trying to addLightSceneNode and parent it to the player ...
by Dan911
Thu Jan 15, 2009 12:37 pm
Forum: Beginners Help
Topic: Dynamic lights .. any way to improve?
Replies: 3
Views: 449

Check out tutorial 11, has per pixel lighting
http://irrlicht.sourceforge.net/docu/example011.html

if thats not what your looking for, i looked at the gamasutra shader code and i could convert that into HLSL/GLSL?cg for you