Search found 5 matches

by maranek
Thu Aug 13, 2009 4:14 pm
Forum: Project Announcements
Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
Replies: 425
Views: 149996

Im not sure about this but the createPhysxManager has the third argument like this.....

Code: Select all

        createPhysxManager(IrrlichtDevice* device, const SSceneDesc& sceneDesc, bool disableHardware = false);
you have to set it to true...

Code: Select all

physxManager = createPhysxManager(device, sceneDesc,true);
by maranek
Fri Dec 19, 2008 5:16 pm
Forum: Beginners Help
Topic: 3ds texture loading problem (solved.....my way)
Replies: 9
Views: 1639

eh strange....
before in 1.4.2 the obj didnt work...
now i downloaded 1.5 and it loads the mesh in obj..
but only it loads the uv textures...
but it WORKS!!! :twisted:
i think i will do all the mapping with UVs..
I really thank you guys...
my first impressions of this forum are very good..
keep on ...
by maranek
Fri Dec 19, 2008 2:17 pm
Forum: Beginners Help
Topic: 3ds texture loading problem (solved.....my way)
Replies: 9
Views: 1639

JP,thank you for your view on this problem...ill do something about it...
im not good at modeling...it will take time but i will edit this post, and tell what helped me, later...
SwitchCase-we cant know everything :wink: mistakes happen 8)
by maranek
Fri Dec 19, 2008 1:03 pm
Forum: Beginners Help
Topic: 3ds texture loading problem (solved.....my way)
Replies: 9
Views: 1639

thank you for your replies....:wink:
which format do you recommend?
by maranek
Fri Dec 19, 2008 11:41 am
Forum: Beginners Help
Topic: 3ds texture loading problem (solved.....my way)
Replies: 9
Views: 1639

3ds texture loading problem (solved.....my way)

hello...
i have problems with textures in irrlicht...
im using .3ds for models.
i just made a test model to show that the textures wont load properly..
im using D3D9 for rendering,and the texures are in the same folder as the models...it should be a texture of grass...i used blender for modeling ...