Search found 7 matches

by Justin
Wed Jan 07, 2009 7:16 pm
Forum: Everything 2d/3d Graphics
Topic: Maya .x export via cvxporter or .psk per ActorX
Replies: 3
Views: 1661

no, is it a must? I've heard it before, but i can't find a good tutorial...
by Justin
Wed Jan 07, 2009 4:42 pm
Forum: Everything 2d/3d Graphics
Topic: Maya .x export via cvxporter or .psk per ActorX
Replies: 3
Views: 1661

Maya .x export via cvxporter or .psk per ActorX

Hi, I realy need help, I'm now testing since 3 days, and im down with my nervs: I search a way to convert animated Maya Bone Models to a Irrlicht supported format. Here the way I do it: Create an simple Polygon Model, create some joints and bind it. After that I open the cvx exporter, export all -> ...
by Justin
Tue Jan 06, 2009 9:16 pm
Forum: Advanced Help
Topic: "Unknow Data object in animation of .x file: AnimTick..
Replies: 1
Views: 435

"Unknow Data object in animation of .x file: AnimTick..

I created the following file with maya and exportet it with the cvxporter: bellsoft.bplaced.de/Boxerin2.x This file works in the direct x player from the directx sdk perfectly, but in irrlicht theres no animation and a message in the console: Unknow Data object in animation of .x file: AnimTicksperS...
by Justin
Tue Jan 06, 2009 4:57 pm
Forum: Beginners Help
Topic: Exporting Animated Maya Models to Irrlicht
Replies: 2
Views: 325

Thanks, but nothing of it works....is here anyone who already makes animated models in maya or 3dsmax and exported them into irrlicht?
I'm searching for example for an ms3d or b3d maya exporter if something like this exists...
by Justin
Mon Jan 05, 2009 10:05 pm
Forum: Beginners Help
Topic: Exporting Animated Maya Models to Irrlicht
Replies: 2
Views: 325

Exporting Animated Maya Models to Irrlicht

Hi, Has someone of ymanaged it to export an Animated Model in Maya to an Irrlicht compatible Format? I made a little animation http://bellsoft.bplaced.de/Boxanimation2.mb but I have no idea how to get in into an Game based on the Irrlicht engine...
Please help me ;)
by Justin
Thu Jan 01, 2009 10:57 pm
Forum: Beginners Help
Topic: Animation on Keypress
Replies: 3
Views: 470

I solved the 2 problems that way, what do you think about it? #ifdef _MSC_VER #define _CRT_SECURE_NO_WARNINGS #pragma comment(lib, "Irrlicht.lib") #endif #include <irrlicht.h> #include <iostream> using namespace irr; scene::IAnimatedMeshSceneNode* dwarf; bool w_pressed = false; bool schlag...
by Justin
Thu Jan 01, 2009 8:08 pm
Forum: Beginners Help
Topic: Animation on Keypress
Replies: 3
Views: 470

Animation on Keypress

Sorry for the bad englisch, it was translated by google ;) ... Hello, Apologies if this question is something very amateurish and quite possibly an answer exist should I should have missed. I took the first tutorials on the off side viewed and Poe wanted this here: http://irrlicht.sourceforge.net/do...