Search found 2 matches

by Ciderbarrel
Sat Jan 03, 2009 10:02 pm
Forum: Project Announcements
Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
Replies: 425
Views: 115116

In the game example? I forget... lol, Is there not a flagCloth array declared somewhere? Or something like that.. (don't have the source on me at the minute) Would this be it: core::array<SPhysxAndNodePair*> flags; at the top of GameExample.cpp? I just started learning Irrlicht this week, moving ov...
by Ciderbarrel
Fri Jan 02, 2009 9:02 pm
Forum: Project Announcements
Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
Replies: 425
Views: 115116

2nd edit: Totally removed my non-problem with compiling the game example.

I do have a real question. I'm trying to read the code and see where the flag is declared and mess with it so I can play with the settings for it. I can't seem to be able to find where it is declared. Can anyone help?