Search found 3 matches

by infx
Sat Feb 14, 2009 2:02 pm
Forum: Beginners Help
Topic: Irrlicht & Newton problem
Replies: 4
Views: 310

yeeah, thanks.. With declaration is not problem, but is problem for runtime with: core::aabbox3d<f32> box = beat->getBoundingBox(); when you start the jump table with break and continue and with the description: Unhandled exception at 0x00433fa6 in 04.Movement.exe: 0xC0000005: Access violation readi...
by infx
Sat Feb 14, 2009 12:24 pm
Forum: Beginners Help
Topic: Irrlicht & Newton problem
Replies: 4
Views: 310

Irrlicht & Newton problem

Hi, i have problem with newton & irrlicht engines. I learning by Newton wiki tutorial. Here is error: error C2248: 'irr::core::CMatrix4<T>::M' : cannot access private member declared in class 'irr::core::CMatrix4<T>' of this code NewtonBodySetMatrix(beat_Body, &matrix.M[0]); on newton wiki, ...
by infx
Wed Jan 07, 2009 8:41 pm
Forum: Beginners Help
Topic: Collision detection with more objects
Replies: 3
Views: 424

Collision detection with more objects

hello, I have a problem with collision detection ... I have two (or more in the future) "ISceneNode". I have two objects, and for both i want same collision. My code: scene::ISceneNode* bedna = smgr->addCubeSceneNode(20); bedna = smgr->addCubeSceneNode(); // first cube bedna->setMaterialTe...