Thank you very much !
I have played with these multithread-Dings within my test-project (this original "Movement" example) and I forgot to rebuild the whole IrrNetLite.. after it, it works perfectly !
thanks again!
-mike
Search found 14 matches
- Sun May 08, 2011 6:03 pm
- Forum: Project Announcements
- Topic: irrNetLite 2.1 [BETA]
- Replies: 230
- Views: 125403
- Sun May 08, 2011 3:02 pm
- Forum: Project Announcements
- Topic: irrNetLite 2.1 [BETA]
- Replies: 230
- Views: 125403
- Sun May 08, 2011 6:45 am
- Forum: Project Announcements
- Topic: irrNetLite 2.1 [BETA]
- Replies: 230
- Views: 125403
- Thu Feb 12, 2009 12:18 am
- Forum: Beginners Help
- Topic: creating maps
- Replies: 12
- Views: 912
here you are:
http://www.maxplugins.de/max6.php?searc ... ort=Author
My3D plugin
it's for 3DS-MAX 5 6 7 8
-mike
http://www.maxplugins.de/max6.php?searc ... ort=Author
My3D plugin
it's for 3DS-MAX 5 6 7 8
-mike
- Wed Feb 11, 2009 12:20 am
- Forum: Beginners Help
- Topic: creating maps
- Replies: 12
- Views: 912
Hi You can use 3DS MAX and My3D plugin, simple export your map to My3D format and load it into your scene. My3D allows you to export it with Lightmaps too. For simple objects you can use MAX' 3DS format , load it into Irrlicht and apply textures/materials manually. Here is more about ZDimitor's My3D...
- Sun Feb 08, 2009 12:59 pm
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 278841
- Sun Feb 08, 2009 11:44 am
- Forum: Project Announcements
- Topic: Realistic water scene node
- Replies: 255
- Views: 278841
- Mon Jan 26, 2009 2:06 pm
- Forum: Beginners Help
- Topic: brackets keycodes...
- Replies: 9
- Views: 519
I added to myreceiver little function which returns the key code directly:
and now I can use like this:
for [ ] and |
Strange anyway, but thanks.
-mike
and now I can use like this:
Code: Select all
if (receiver.returnCode()==221 ........
Strange anyway, but thanks.
-mike
- Mon Jan 26, 2009 11:47 am
- Forum: Beginners Help
- Topic: brackets keycodes...
- Replies: 9
- Views: 519
- Sun Jan 25, 2009 5:55 pm
- Forum: Beginners Help
- Topic: brackets keycodes...
- Replies: 9
- Views: 519
- Sun Jan 25, 2009 3:53 pm
- Forum: Beginners Help
- Topic: brackets keycodes...
- Replies: 9
- Views: 519
- Sun Jan 25, 2009 3:11 pm
- Forum: Beginners Help
- Topic: brackets keycodes...
- Replies: 9
- Views: 519
brackets keycodes...
Hi
Can someone tell me please what EKEY_CODE
have bracket keys in Irrlicht?
I mean these two brackets: [ and ]
Could't find these two in Irrlicht docs nor in Keycodes.h
thx,
-mike
Can someone tell me please what EKEY_CODE
have bracket keys in Irrlicht?
I mean these two brackets: [ and ]
Could't find these two in Irrlicht docs nor in Keycodes.h
thx,
-mike
- Thu Jan 08, 2009 11:32 am
- Forum: Bug reports
- Topic: [fixed] 1.5 - EMT_TRANSPARENT_ALPHA_CHANNEL_REF DirectX prob
- Replies: 5
- Views: 1700
- Wed Jan 07, 2009 10:16 pm
- Forum: Bug reports
- Topic: [fixed] 1.5 - EMT_TRANSPARENT_ALPHA_CHANNEL_REF DirectX prob
- Replies: 5
- Views: 1700
[fixed] 1.5 - EMT_TRANSPARENT_ALPHA_CHANNEL_REF DirectX prob
Hi! I think there is something wrong in EMT_TRANSPARENT_ALPHA_CHANNEL_REF under DirectX It produces no transparency at all ( PNG with Alpha channel was used, TGA too ) and the node stay solid, under video::EDT_OPENGL is everything ok, transparency works. I thought, its my driver-or-png file related ...