Search found 6 matches

by lachdanan
Sun Jan 18, 2009 4:46 am
Forum: Open Discussion and Dev Announcements
Topic: High-end Professional 3d application
Replies: 21
Views: 5210

Thanks. I see what you mean. I will just try in C# first and if some parts turns out VERY slow, then I will replace only those parts.

I hear you on usability, and I agree that both usability and workflow are very important in everything.

Thanks again for the feedback.
by lachdanan
Mon Jan 12, 2009 9:25 am
Forum: Open Discussion and Dev Announcements
Topic: High-end Professional 3d application
Replies: 21
Views: 5210

You guys are missing the point. We sure do know that anything can be done in those apps, but that's more to the artist than the app.

The important thing is not about doing it, but how.

If we were thinking like you guys, then apps like Mudbox wouldn't exist as it was also written by production ...
by lachdanan
Sun Jan 11, 2009 11:58 pm
Forum: Open Discussion and Dev Announcements
Topic: High-end Professional 3d application
Replies: 21
Views: 5210

FuzzYspo0N, trust me we know what are doing. We use these apps daily in and out and have complete mastery over them both as an artist and as a programmer (for a few of us).

I can see where you are coming at but bear in mind that we are not approaching this from a traditional POV. So it's not ...
by lachdanan
Sun Jan 11, 2009 8:15 pm
Forum: Open Discussion and Dev Announcements
Topic: High-end Professional 3d application
Replies: 21
Views: 5210

Thanks guys for replying. I and a few friends in the group write tools in C++ regularly but we don't want to deal with it's overhead for our app, simply because we are a handful of people so the scope of the software is already huge, choosing C++ over C# would only makes things far more complicated ...
by lachdanan
Sun Jan 11, 2009 6:01 am
Forum: Open Discussion and Dev Announcements
Topic: High-end Professional 3d application
Replies: 21
Views: 5210

Thanks Dorth.

When I heard about Irrlicht, I thought it was written in C#. And you are right we certainly don't want to use C++ for this, too much overhead for us.

It's hard to demonstrate it, but we wanna have say stuff like this:
http://www.softimage.com/press/visuals/xsi/images/XSI7_ICE_vol ...
by lachdanan
Sun Jan 11, 2009 3:32 am
Forum: Open Discussion and Dev Announcements
Topic: High-end Professional 3d application
Replies: 21
Views: 5210

High-end Professional 3d application

Hi all,

Just found this site and the work shown here looks really good. On a similar note, I have a question you guys could answer.

I plan to write a fully blown 3d application that is gonna be in the league of Maya, Softimage XSI, 3ds Max, LightWave, etc. I have some friends from work as part of ...