Search found 33 matches
- Sun Dec 20, 2009 2:03 pm
- Forum: Jirr
- Topic: updating Jirr
- Replies: 8
- Views: 13364
- Sat Apr 11, 2009 3:55 am
- Forum: Jirr
- Topic: Jirr vs. Bindenlicht vs. JME - Which for Applets?
- Replies: 6
- Views: 18923
- Sat Apr 11, 2009 1:46 am
- Forum: Jirr
- Topic: Current bin source
- Replies: 1
- Views: 8796
- Sat Apr 11, 2009 1:42 am
- Forum: Jirr
- Topic: Jirr in an Eclipse plug-in
- Replies: 3
- Views: 9743
- Sat Apr 11, 2009 1:38 am
- Forum: Jirr
- Topic: Other Java 3D engines
- Replies: 16
- Views: 73062
- Sun Feb 01, 2009 5:09 am
- Forum: Open Discussion and Dev Announcements
- Topic: What's new features for Irrlicht 1.6
- Replies: 153
- Views: 40272
- Sat Jan 31, 2009 1:06 pm
- Forum: Off-topic
- Topic: Wich 3D-Programm do you use for animations?
- Replies: 12
- Views: 3357
My business partner highly recommends fragMOTION for animating. It's a good general purpose modeller that especially shines when it comes to animation. It also exports to many formats, which probably isn't much of an issue with Irrlicht as it loads many mesh formats, however this can be useful if ...
- Sat Jan 31, 2009 12:59 pm
- Forum: Open Discussion and Dev Announcements
- Topic: What's new features for Irrlicht 1.6
- Replies: 153
- Views: 40272
- Sat Jan 31, 2009 12:38 pm
- Forum: Open Discussion and Dev Announcements
- Topic: What's new features for Irrlicht 1.6
- Replies: 153
- Views: 40272
- Sat Jan 31, 2009 6:52 am
- Forum: Beginners Help
- Topic: Get mesh from Octree
- Replies: 6
- Views: 1697
- Sat Jan 31, 2009 6:44 am
- Forum: Beginners Help
- Topic: IMeshSceneNode::addShadowVolumeSceneNode ?
- Replies: 3
- Views: 1301
Thanks Munger, but unfortunately that doesn't help because IShadowVolumeSceneNode is an abstract class whose implementation isn't available even by including irrlicht.h. It would be nice if these classes could be exposed to those of us that might want to use them as we delve deeper into the engine ...
- Sat Jan 31, 2009 6:14 am
- Forum: Open Discussion and Dev Announcements
- Topic: What's new features for Irrlicht 1.6
- Replies: 153
- Views: 40272
- Sat Jan 31, 2009 12:39 am
- Forum: Open Discussion and Dev Announcements
- Topic: What's new features for Irrlicht 1.6
- Replies: 153
- Views: 40272
- Fri Jan 30, 2009 10:07 am
- Forum: Open Discussion and Dev Announcements
- Topic: What's new features for Irrlicht 1.6
- Replies: 153
- Views: 40272
I would like to see more shadow types (like Ogre) and more options for casting shadows, other than just from an IAnimatedMeshSceneNode. On that subject, I would like to see an extension point - subclassing ISceneNode - from which all geometric nodes inherit, whether they be animated or not. This ...
- Sun Jan 25, 2009 9:17 pm
- Forum: Beginners Help
- Topic: Compiling in MS Visual C++ Express 2008
- Replies: 9
- Views: 1573
Yes.Can any one help me with the compilation problem?