Search found 8 matches
- Sat Jan 24, 2009 5:54 pm
- Forum: Advanced Help
- Topic: DLL file
- Replies: 7
- Views: 1130
DLL file
Can files made with Irrlicht be turned into a Dll file?
- Fri Jan 16, 2009 8:47 pm
- Forum: Advanced Help
- Topic: Making my own game engine
- Replies: 17
- Views: 3330
- Fri Jan 16, 2009 6:53 pm
- Forum: Advanced Help
- Topic: Making my own game engine
- Replies: 17
- Views: 3330
- Fri Jan 16, 2009 5:33 pm
- Forum: Advanced Help
- Topic: Making my own game engine
- Replies: 17
- Views: 3330
When building my program I get the error message:
Where is Irrlicht.h? I cannot find it. I assume I need to have this header loaded as one of my solution files.
Code: Select all
fatal error C1083: Cannot open include file: 'irrlicht.h': No such file or directory- Fri Jan 16, 2009 3:28 pm
- Forum: Advanced Help
- Topic: Making my own game engine
- Replies: 17
- Views: 3330
- Fri Jan 16, 2009 12:30 am
- Forum: Advanced Help
- Topic: Making my own game engine
- Replies: 17
- Views: 3330
- Thu Jan 15, 2009 11:30 pm
- Forum: Advanced Help
- Topic: Making my own game engine
- Replies: 17
- Views: 3330
- Thu Jan 15, 2009 11:08 pm
- Forum: Advanced Help
- Topic: Making my own game engine
- Replies: 17
- Views: 3330
Making my own game engine
Hey everyone. First post. :D
Recently I have been working on my own game engine. I was wondering if I could use irrlicht's source code and incorporate it into my engine. If this is possible how would i go about doing this. I am useing Visual Studio C++. I would like to use it as the renderer ...
Recently I have been working on my own game engine. I was wondering if I could use irrlicht's source code and incorporate it into my engine. If this is possible how would i go about doing this. I am useing Visual Studio C++. I would like to use it as the renderer ...