Search found 8 matches

by Wdenslow
Sat Jan 24, 2009 5:54 pm
Forum: Advanced Help
Topic: DLL file
Replies: 7
Views: 738

DLL file

Can files made with Irrlicht be turned into a Dll file?
by Wdenslow
Fri Jan 16, 2009 8:47 pm
Forum: Advanced Help
Topic: Making my own game engine
Replies: 17
Views: 2611

hybrid wrote:You should learn to use your compiler properly before starting the actual programming stuff. You have chosen wrong settings.
How so?
by Wdenslow
Fri Jan 16, 2009 6:53 pm
Forum: Advanced Help
Topic: Making my own game engine
Replies: 17
Views: 2611

So I loaded all the files like the tut showed me, but when I went to build my program I had seven build errors. Error 1 error C3862: 'irr::IReferenceCounted::drop': cannot compile an unmanaged function with /clr:pure or /clr:safe c:\users\will\downloads\c\irrlicht-1.5\irrlicht-1.5\include\IReference...
by Wdenslow
Fri Jan 16, 2009 5:33 pm
Forum: Advanced Help
Topic: Making my own game engine
Replies: 17
Views: 2611

When building my program I get the error message:

Code: Select all

fatal error C1083: Cannot open include file: 'irrlicht.h': No such file or directory
Where is Irrlicht.h? I cannot find it. I assume I need to have this header loaded as one of my solution files.
by Wdenslow
Fri Jan 16, 2009 3:28 pm
Forum: Advanced Help
Topic: Making my own game engine
Replies: 17
Views: 2611

Hey I'm back again to give you guys another headache.

Ok, so I went through the code for example 14. There are two parts to the code; The windows specific one, and the Irrlicht specific one. Does the windows specific coding only create a window for Irrlicht to use?
by Wdenslow
Fri Jan 16, 2009 12:30 am
Forum: Advanced Help
Topic: Making my own game engine
Replies: 17
Views: 2611

I see. Thank you.

Well I want to use irrlicht in a real-time editor.

I'll let you know how i'm getting along after I understand this source code.
by Wdenslow
Thu Jan 15, 2009 11:30 pm
Forum: Advanced Help
Topic: Making my own game engine
Replies: 17
Views: 2611

But, how would I go about doing this? I see the example. Thats exactly what I want.

Edit: Maybe I should incorporate irrEdit. I'm looking for a 3d editor window and renderer.
by Wdenslow
Thu Jan 15, 2009 11:08 pm
Forum: Advanced Help
Topic: Making my own game engine
Replies: 17
Views: 2611

Making my own game engine

Hey everyone. First post. :D Recently I have been working on my own game engine. I was wondering if I could use irrlicht's source code and incorporate it into my engine. If this is possible how would i go about doing this. I am useing Visual Studio C++. I would like to use it as the renderer. http:/...