Search found 120 matches
- Tue Jan 27, 2009 12:33 pm
- Forum: Jirr
- Topic: Pressing several laptop buttons makes it crash
- Replies: 0
- Views: 4796
Pressing several laptop buttons makes it crash
I'm using a laptop, and whenever I press any of the laptop-specific keys (such as these ) I get this: java.lang.IllegalArgumentException: No enum class net.sf.jirr.EKEY_CODE with value 179 at net.sf.jirr.EKEY_CODE.swigToEnum(EKEY_CODE.java:168) at net.sf.jirr.SEvent.getKeyInputKey(SEvent.java:49) at...
- Tue Jan 27, 2009 12:19 pm
- Forum: Beginners Help
- Topic: Writing a 3D file converter using Irrlicht
- Replies: 8
- Views: 539
We don't support the whole set of properties which are existent in .mesh files. Hence, you won't get back the full files. This will be most apparent on animated files - they are simply not supported at all (but also not in .obj :wink: ). But all supported features will be properly exported into .ob...
- Tue Jan 27, 2009 12:16 pm
- Forum: Beginners Help
- Topic: Jumpy camera?
- Replies: 8
- Views: 1064
As for your movement code, I'm glad to tell you your collision/response code must be working. Not letting the camera go under the terrain is step #1. The next step is applying gravity. You say that when you let go of the key it fixes itself. Does that happen instantly, or does it have a smooth drop...
- Mon Jan 26, 2009 6:33 pm
- Forum: Jirr
- Topic: Does .delete() actually do anything?
- Replies: 2
- Views: 5677
- Sun Jan 25, 2009 10:25 pm
- Forum: Jirr
- Topic: Does .delete() actually do anything?
- Replies: 2
- Views: 5677
Does .delete() actually do anything?
I know that in regular irrlicht you need to use .delete() on all of your vectors and stuff to free up memory or something, but since java has a garbage collector, does calling delete() actually do anything?
- Sun Jan 25, 2009 9:55 pm
- Forum: Beginners Help
- Topic: Jumpy camera?
- Replies: 8
- Views: 1064
- Sun Jan 25, 2009 8:44 pm
- Forum: Beginners Help
- Topic: Jumpy camera?
- Replies: 8
- Views: 1064
Nope, switching around the order didn't do anything.
All of the camera updating, moving, and player node movement are all on the same timer so I don't really see how it could get "de-synced".
My code at the moment
All of the camera updating, moving, and player node movement are all on the same timer so I don't really see how it could get "de-synced".
My code at the moment
- Sun Jan 25, 2009 8:12 pm
- Forum: Beginners Help
- Topic: Jumpy camera?
- Replies: 8
- Views: 1064
I haven't looked too carefully at your example, but one really common thing that can happen is updating the thing you want to look at, updating the camera target direction and the rendering are in the wrong order. You can end up rendering where the target entity was in the previous frame. Try re-ar...
- Thu Jan 22, 2009 12:23 pm
- Forum: Beginners Help
- Topic: [SOLVED] Camera Collision Issue
- Replies: 4
- Views: 501
- Thu Jan 22, 2009 12:21 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: What is a good level editor for irrlicht?
- Replies: 60
- Views: 100933
EarthSculptor 's demo seems to be good for making terrain. It can export a heightmap, texture map... everything you'll need. :D Only problem with the demo though is that you can only have maps up to 256x256. Full version is $50 and supports up to 4096x4096. :shock: Also if you run it on vista, turn...
- Wed Jan 21, 2009 9:43 pm
- Forum: Beginners Help
- Topic: Jumpy camera?
- Replies: 8
- Views: 1064
Jumpy camera?
I've made a basic "move forward" thingy, and it works fine and stuff. But when I'm holding down the up key, occassionally the screen "flickers". It's very quick, but it's pretty noticeable. if (Viewer.receiver.getKeys().get(EKEY_CODE.KEY_UP)) { vector3df vel = new vector3df(0, 0,...
- Sat Jan 17, 2009 4:51 pm
- Forum: Code Snippets
- Topic: 3rd person camera #3,267 (C&C needed for newbie)
- Replies: 26
- Views: 17640
- Fri Jan 16, 2009 8:56 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Complete Lightmapping tutorial(3ds max)
- Replies: 3
- Views: 4137
- Fri Jan 16, 2009 8:51 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: How to make a 3d rpg camera in 10 steps
- Replies: 38
- Views: 36450