Search found 222 matches

by grumpymonkey
Wed Nov 03, 2010 2:24 am
Forum: Beginners Help
Topic: Loading Dummies
Replies: 6
Views: 378

can you explain to me what a dummy is? maybe then I will be able to help you.
by grumpymonkey
Wed Nov 03, 2010 2:24 am
Forum: Beginners Help
Topic: Online
Replies: 4
Views: 312

wow he hasn't even mentioned the word MMO yet and there are already two members putting him down :lol: well, yeah...don't make those... irrlicht just puts a picture on the screen, and you tell it what picture to put. Combine that with a networking library and you can put nodes at positions sent from...
by grumpymonkey
Sun Oct 31, 2010 2:42 am
Forum: Project Announcements
Topic: Idea: IrrCutscene (editor, scripts, and player class)
Replies: 13
Views: 3046

I was thinking of making something like this, but I ran into a problem....I couldn't think of an appropriate way to save the information :( - Do I just record node positions and frame numbers? - Do I record node and joint positions? - Do I record primitives such as paths and waypoints for movement? ...
by grumpymonkey
Sat Oct 30, 2010 2:04 am
Forum: Competition Time!
Topic: Screenshot of the Month November 2010 [Winner announced!]
Replies: 19
Views: 10249

Old screenshot of a game I'm working on
Image
by grumpymonkey
Fri Oct 29, 2010 10:45 pm
Forum: Beginners Help
Topic: 64 bit Irrlicht.
Replies: 11
Views: 2262

You can not mix 32 and 64-bit code. If your program is 32-bit, all DLLs that it uses must also be 32-bit. That is the only restriction. Other than that, 32-bit code works perfectly fine on a 64-bit system. If you are getting crashing issues, make sure you don't have any old DLL files anywhere. If y...
by grumpymonkey
Thu Oct 28, 2010 12:58 am
Forum: Off-topic
Topic: My 2010 Demo Reel
Replies: 7
Views: 1190

woah nice stuff there. I wasn't expecting a lambo and it caught my attention cuz its ma favorite car :D

Also, was that sack in the beginning rendered with irrlicht??? if so how did you do it??? O_O

annddd was that a game of your at 1:00? If it is then nice work it looks good
by grumpymonkey
Wed Oct 27, 2010 2:43 am
Forum: Beginners Help
Topic: Giant landscape
Replies: 6
Views: 506

Not exactly terrain-like
by grumpymonkey
Tue Oct 26, 2010 10:40 pm
Forum: Beginners Help
Topic: Giant landscape
Replies: 6
Views: 506

Giant landscape

How would I go about creating giant landscapes? Theres no way a giant heightmap would help, and making small heightmaps and connecting them together takes really long and its hard to make the edges fit perfectly

I'm trying to create a free roam world or something similar
by grumpymonkey
Tue Oct 26, 2010 10:35 pm
Forum: Beginners Help
Topic: html
Replies: 5
Views: 364

#FFFFFF =
R G B
[FF][FF][FF] =
R G B
[255][255][255] = White

html color codes are just rgb values represented in hexadecimal, you probably knew that though
by grumpymonkey
Tue Oct 26, 2010 10:30 pm
Forum: Beginners Help
Topic: How to solve this problem?
Replies: 19
Views: 1064

coudln't you make the gun invisible before smgr->drawall, then draw the gui, and then make the gun visible and THEN render it? gun->setVisible(0); smgr->drawAll(); env->drawAll(); gun->setVisible(1); gun->render(); the problem with that would be that it is now infront of the GUI. to fix that just do...
by grumpymonkey
Tue Oct 26, 2010 10:25 pm
Forum: Beginners Help
Topic: Program in C that can kill people
Replies: 14
Views: 906

try reinstalling windows
by grumpymonkey
Sun Oct 24, 2010 1:34 pm
Forum: Beginners Help
Topic: Error Help
Replies: 11
Views: 556

Ok your first problem is that your using Dev-Cpp which is atleast 5 years old >_> Second problem: Your not giving enough information, which brings us back to the first problem. If you are working on windows then theres no reason why you shouldn't be using msvc express. It can give you a LOT more inf...
by grumpymonkey
Sun Oct 24, 2010 1:30 pm
Forum: Project Announcements
Topic: fastGUI Dynamic Library for GUI development
Replies: 4
Views: 3862

looks good but the link doesn't work :[
by grumpymonkey
Fri Oct 22, 2010 9:44 pm
Forum: Beginners Help
Topic: What formats of 3D model can be imported?
Replies: 3
Views: 5881

and incase your mouse wheel is broken, Lots of common file formats are supported, and are able to be loaded (and partially also written) directly from within the engine. In this way, data is never needed to be converted for using it with the Irrlicht Engine, saving development time. The internal res...
by grumpymonkey
Fri Oct 22, 2010 9:13 pm
Forum: Beginners Help
Topic: Hello
Replies: 11
Views: 637

I think...someone should go find out what 'MeshView' is. .... ok, according to the screenshots , it just seems like a program for viewing meshes with extra debug information and animation control and a bunch of other usually unnecessary features Dude, just use the mesh viewer that came with irrlicht...