Search found 222 matches
- Wed Nov 03, 2010 2:24 am
- Forum: Beginners Help
- Topic: Loading Dummies
- Replies: 6
- Views: 378
- Wed Nov 03, 2010 2:24 am
- Forum: Beginners Help
- Topic: Online
- Replies: 4
- Views: 312
wow he hasn't even mentioned the word MMO yet and there are already two members putting him down :lol: well, yeah...don't make those... irrlicht just puts a picture on the screen, and you tell it what picture to put. Combine that with a networking library and you can put nodes at positions sent from...
- Sun Oct 31, 2010 2:42 am
- Forum: Project Announcements
- Topic: Idea: IrrCutscene (editor, scripts, and player class)
- Replies: 13
- Views: 3046
I was thinking of making something like this, but I ran into a problem....I couldn't think of an appropriate way to save the information :( - Do I just record node positions and frame numbers? - Do I record node and joint positions? - Do I record primitives such as paths and waypoints for movement? ...
- Sat Oct 30, 2010 2:04 am
- Forum: Competition Time!
- Topic: Screenshot of the Month November 2010 [Winner announced!]
- Replies: 19
- Views: 10249
- Fri Oct 29, 2010 10:45 pm
- Forum: Beginners Help
- Topic: 64 bit Irrlicht.
- Replies: 11
- Views: 2262
You can not mix 32 and 64-bit code. If your program is 32-bit, all DLLs that it uses must also be 32-bit. That is the only restriction. Other than that, 32-bit code works perfectly fine on a 64-bit system. If you are getting crashing issues, make sure you don't have any old DLL files anywhere. If y...
- Thu Oct 28, 2010 12:58 am
- Forum: Off-topic
- Topic: My 2010 Demo Reel
- Replies: 7
- Views: 1190
- Wed Oct 27, 2010 2:43 am
- Forum: Beginners Help
- Topic: Giant landscape
- Replies: 6
- Views: 506
- Tue Oct 26, 2010 10:40 pm
- Forum: Beginners Help
- Topic: Giant landscape
- Replies: 6
- Views: 506
Giant landscape
How would I go about creating giant landscapes? Theres no way a giant heightmap would help, and making small heightmaps and connecting them together takes really long and its hard to make the edges fit perfectly
I'm trying to create a free roam world or something similar
I'm trying to create a free roam world or something similar
- Tue Oct 26, 2010 10:35 pm
- Forum: Beginners Help
- Topic: html
- Replies: 5
- Views: 364
- Tue Oct 26, 2010 10:30 pm
- Forum: Beginners Help
- Topic: How to solve this problem?
- Replies: 19
- Views: 1064
coudln't you make the gun invisible before smgr->drawall, then draw the gui, and then make the gun visible and THEN render it? gun->setVisible(0); smgr->drawAll(); env->drawAll(); gun->setVisible(1); gun->render(); the problem with that would be that it is now infront of the GUI. to fix that just do...
- Tue Oct 26, 2010 10:25 pm
- Forum: Beginners Help
- Topic: Program in C that can kill people
- Replies: 14
- Views: 906
- Sun Oct 24, 2010 1:34 pm
- Forum: Beginners Help
- Topic: Error Help
- Replies: 11
- Views: 556
Ok your first problem is that your using Dev-Cpp which is atleast 5 years old >_> Second problem: Your not giving enough information, which brings us back to the first problem. If you are working on windows then theres no reason why you shouldn't be using msvc express. It can give you a LOT more inf...
- Sun Oct 24, 2010 1:30 pm
- Forum: Project Announcements
- Topic: fastGUI Dynamic Library for GUI development
- Replies: 4
- Views: 3862
- Fri Oct 22, 2010 9:44 pm
- Forum: Beginners Help
- Topic: What formats of 3D model can be imported?
- Replies: 3
- Views: 5881
and incase your mouse wheel is broken, Lots of common file formats are supported, and are able to be loaded (and partially also written) directly from within the engine. In this way, data is never needed to be converted for using it with the Irrlicht Engine, saving development time. The internal res...
- Fri Oct 22, 2010 9:13 pm
- Forum: Beginners Help
- Topic: Hello
- Replies: 11
- Views: 637
I think...someone should go find out what 'MeshView' is. .... ok, according to the screenshots , it just seems like a program for viewing meshes with extra debug information and animation control and a bunch of other usually unnecessary features Dude, just use the mesh viewer that came with irrlicht...