Search found 29 matches

by theduck
Sat Feb 04, 2006 1:13 am
Forum: Beginners Help
Topic: Only 8 Dynamic Lights?
Replies: 6
Views: 551

8 Lights has been the general limit for a while now. ;)


For example, if you go into an OpenGL book, it will reccomend you only put
8 lights in a scene, because that's all it renders. ;)
by theduck
Sun Jan 22, 2006 5:24 am
Forum: Jirr
Topic: Bindenlicht/Jirr Tutorials with Netbeans/JBuilder?
Replies: 1
Views: 3423

Nevermind, I'm just going to use Emacs. :)
by theduck
Sat Jan 21, 2006 10:58 pm
Forum: Jirr
Topic: Jirr and Java Web Start - Draft
Replies: 4
Views: 7676

Wow! Cool! I'll have to try this out.

By the way, you wouldn't happen to have a tutorial/article about
using Jirr with Netbeans IDE or JBuilder would you? I'm a tad bit confused, being
new to the world of Java (But not programming of course). Thanks in advance!
by theduck
Sat Jan 21, 2006 7:35 pm
Forum: Jirr
Topic: Bindenlicht/Jirr Tutorials with Netbeans/JBuilder?
Replies: 1
Views: 3423

Bindenlicht/Jirr Tutorials with Netbeans/JBuilder?

Are there any tutorials or articles on getting Bindenlicht or Jirr (Java Irrlicht bindings)
into working with Netbeans IDE or JBuilder IDE?

I'm running on Linux, just in case it matters... :P
P.S. - Please no Eclipse, its sooooo buggy on Linux... :|



Thanks in advance! :)
by theduck
Tue Jan 10, 2006 8:40 pm
Forum: Beginners Help
Topic: Compilation errors, help please
Replies: 4
Views: 291

Just had to install the mesa-devel rpm, thanks a lot guys :)
Now time to get crackin!

Also what was cool this time, is that I didn't have to re-compile the engine AND
I also get the GL Extensions that didn't work last time! :O Yay! ^-^
by theduck
Tue Jan 10, 2006 3:30 am
Forum: Beginners Help
Topic: Compilation errors, help please
Replies: 4
Views: 291

Compilation errors, help please

Hey, I'm trying to compile the HelloWorld example on Linux. I previously had it working until I re-installed because I screwed something up. :P Now when I go to the HelloWorld directory, and execute a make there, I get: me@linux:~/Irrlicht/examples/01.HelloWorld> make g++ main.cpp -o example -I"...
by theduck
Wed Dec 21, 2005 2:58 am
Forum: Beginners Help
Topic: Moving some meshes...
Replies: 9
Views: 625

Arrrgh, I'm really confused by this... I researched and read, but no joy. :( My 3D maths skills are well... Lets just say a tad bit over par, maybe like a bogey. Or a double bogey. :S Less than stellar. ;) I can get the mesh to rotate towards the camera, but now all I need to do is actually move it....
by theduck
Mon Dec 19, 2005 11:47 pm
Forum: Beginners Help
Topic: Moving some meshes...
Replies: 9
Views: 625

Okee dokee, I shall look it up.
by theduck
Mon Dec 19, 2005 3:04 am
Forum: Beginners Help
Topic: Moving some meshes...
Replies: 9
Views: 625

*Bump!* Anyone?
/me is still confused... :cry:
by theduck
Mon Dec 19, 2005 3:04 am
Forum: Beginners Help
Topic: Moving some meshes...
Replies: 9
Views: 625

*Bump!* Anyone?
/me is still confused... :cry:
by theduck
Sat Dec 17, 2005 4:15 pm
Forum: Beginners Help
Topic: Moving some meshes...
Replies: 9
Views: 625

[Forgot to login... Oops...]
by theduck
Sat Dec 17, 2005 3:35 am
Forum: Beginners Help
Topic: Moving some meshes...
Replies: 9
Views: 625

Moving some meshes...

Well, I've got this little problem that I've had for a week at least trying to solve... And I've searched and asked and emailed and IRC'ed and its still not solved. I got this FPSCamera (the player) and this animated MD2 mesh (the enemy). I want the enemy to rotate toward the player, then move forwa...
by theduck
Sun Nov 06, 2005 7:38 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Getic .map/BSP Level Editor
Replies: 10
Views: 2545

(Oops... I take it that I posted this in the wrong section! Sorry! I thought it
said post tools here, not the threads deemed good enough! My bad!)
by theduck
Sun Nov 06, 2005 7:36 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Getic .map/BSP Level Editor
Replies: 10
Views: 2545

Getic .map/BSP Level Editor

Hurry! Get it while its free before they delete the free version!
This editor is fantastic. I love it. :)

http://www.zalsoft.com/index.php?page=Getic0

Get it before you must pay $10.


It exports .map files which can be used in Irrlicht or you can compile a quake 3
BSP map out of it.
by theduck
Mon Sep 05, 2005 1:16 am
Forum: Beginners Help
Topic: Not seeing Loaded mesh
Replies: 6
Views: 503

Thanks a lot. I just figured out that I didn't really expect the thing to be
so big!! :P

I had to move back 1500 units to see it all :P
Other engines I've used its usually 10 units for that distance. I'll have to
adjust (or scale) :P