Ok guys,
I got a bit further with my problem:
I just wrote "x*2" instead of "x*4".
The result was a blue version of my grass :D
So x*2 would mean (because each single pixel is changed),
that my texture has a 8-bit format (4bit*2)
And it seems that
I cant change the alpha value.
So I guess that I ...
Search found 3 matches
- Fri Jan 30, 2009 11:06 am
- Forum: Beginners Help
- Topic: Alpha blending
- Replies: 10
- Views: 2744
- Thu Jan 29, 2009 6:34 pm
- Forum: Beginners Help
- Topic: Alpha blending
- Replies: 10
- Views: 2744
- Tue Jan 27, 2009 7:09 pm
- Forum: Beginners Help
- Topic: Alpha blending
- Replies: 10
- Views: 2744
Alpha blending
Hi all,
i am new to Irrlicht :)
And soon I got my first problem:
I want to make an isometric game.
I made two pictures, the one is grass and the other shall be a mask with a isometric shape:
http://cultsoft.cu.ohost.de/pics/gras.jpg
http://cultsoft.cu.ohost.de/pics/masktile.jpg
And my goal is ...
i am new to Irrlicht :)
And soon I got my first problem:
I want to make an isometric game.
I made two pictures, the one is grass and the other shall be a mask with a isometric shape:
http://cultsoft.cu.ohost.de/pics/gras.jpg
http://cultsoft.cu.ohost.de/pics/masktile.jpg
And my goal is ...