I emailed them, but they didn´t reply.
Thanks for the feedback, Irrlicht is a really good engine, with a lot less bugs than Windows!
Search found 15 matches
- Tue Jun 28, 2011 5:33 pm
- Forum: Beginners Help
- Topic: CScrollView resizing
- Replies: 6
- Views: 725
- Tue Jun 28, 2011 2:41 pm
- Forum: Beginners Help
- Topic: CScrollView resizing
- Replies: 6
- Views: 725
Maybe I´ll wait for release 1. 8) , the next version right, 1.8? I mean this is just a simple fix, to have the engine track the resolution change once setresizing is enabled, right? By the way, there is no where in the wide wide web that the source for the hardware raytracing examples can be found. ...
- Tue Jun 28, 2011 12:08 pm
- Forum: Beginners Help
- Topic: CScrollView resizing
- Replies: 6
- Views: 725
- Tue Jun 28, 2011 12:07 pm
- Forum: Beginners Help
- Topic: How can I resize irrlicht window?
- Replies: 15
- Views: 11082
- Tue Jun 28, 2011 11:27 am
- Forum: Beginners Help
- Topic: CScrollView resizing
- Replies: 6
- Views: 725
CScrollView resizing
Under Windows and D3D9, an MFC application using the CScrollView class may use the SetScaleToFitSize procedure to scale the view. However, with Irrlicht, there seems to be some problems:- 1. Create the Irrlicht device passing the hwnd of the CScrollView. 2. Call setResizable(true).. 3. Mouse points ...
- Tue Jun 28, 2011 9:46 am
- Forum: Beginners Help
- Topic: How can I resize irrlicht window?
- Replies: 15
- Views: 11082
Calling OnResize causes D3D failures, why?
If I call OnResize on m Win XP SP3 D3D9 system, it causes D3D9 to list errors, saying "too many textures", or "remove textures", and thats with just 2 textures loaded at the time! It seems calling OnResize cannot be done, anyone know why as some info here would help clarify matte...
- Mon Jun 27, 2011 4:10 pm
- Forum: Code Snippets
- Topic: Anaglyphic 3D
- Replies: 15
- Views: 12957
Bug...
I´ve discovered that if, following calling DrawAnaglyph(), I call beginscene, drawall, endscene, just those 3 standard calls, before the next call to DrawAnaglyph(), then the camara maintains the correct position, which may indicate that there is a bug, as the camera isn´t being reset correctly by s...
- Mon Jun 27, 2011 11:32 am
- Forum: Code Snippets
- Topic: Anaglyphic 3D
- Replies: 15
- Views: 12957
Camera origin is shifting slightly each frame, though reposd
I´m getting the camera from-position shifting around to the left using this code, although the camera position and target are being reset correct at the end of the call. Anyone any idea why this would happen? I´m using the exact code, restting the camera position, but its scrawling left! As soon as ...
- Fri Jun 17, 2011 11:48 am
- Forum: Bug reports
- Topic: [fixed] draw2DImage not resizing image
- Replies: 1
- Views: 602
[fixed] draw2DImage not resizing image
Many tests and hours later, the only way I can resize an image loaded from a file to a texture of set size, is using IImage and copyToScalling, as the draw2DImage function always tiles smaller images across the larger texture. I´ve passed the parameters to for the correct overloaded function:- draw2...
- Fri Jan 30, 2009 2:39 pm
- Forum: Beginners Help
- Topic: Mapping video and static images to cubes
- Replies: 10
- Views: 440
- Fri Jan 30, 2009 1:45 pm
- Forum: Beginners Help
- Topic: Mapping video and static images to cubes
- Replies: 10
- Views: 440
- Fri Jan 30, 2009 1:32 pm
- Forum: Beginners Help
- Topic: Mapping video and static images to cubes
- Replies: 10
- Views: 440
- Fri Jan 30, 2009 12:56 pm
- Forum: Beginners Help
- Topic: Mapping video and static images to cubes
- Replies: 10
- Views: 440
thanks, sounds very interesting. the atlas i guess is like a cache for textures(images), so it can be preloaded it with say 200 small (320 x 240 px 24bbp) jpegs, and then the app can select the images into any object surface on each frame redraw. i really need to understand the structure of the engi...
- Fri Jan 30, 2009 12:08 pm
- Forum: Beginners Help
- Topic: Mapping video and static images to cubes
- Replies: 10
- Views: 440
thanks, its really good to know that there´s no problem to do this. i have maybe a lot of reading to do so that i can understand what calls to make. the structure of the engine seems fantastic experimenting with the samples, and very efficient, but i need to understand the overall structure. In my c...
- Thu Jan 29, 2009 6:33 pm
- Forum: Beginners Help
- Topic: Mapping video and static images to cubes
- Replies: 10
- Views: 440
Mapping video and static images to cubes
I´ve just started using Irrlicht and its really good and fast, but I can´t figure how to do two things, if any one could help clarify how:- 1. how do I map different jpg images to the sides of a cube or rectangular cube node (what´s a rect cube called?) 2. how to play video onto one side of a cube. ...