Search found 10 matches
- Mon Jun 15, 2009 8:40 pm
- Forum: Beginners Help
- Topic: changing file system with open file dialog ?
- Replies: 4
- Views: 242
- Mon Jun 15, 2009 2:01 pm
- Forum: Beginners Help
- Topic: changing file system with open file dialog ?
- Replies: 4
- Views: 242
changing file system with open file dialog ?
i would like to create a meshviewer, witch loads .pk3 files with the addFileOpenDialog and loads the meshes within, but when i change the file system it does not reload the meshes, so the old are still displayed.
..jes i´m not a pro
anny code snipples to learn would help.
..jes i´m not a pro
anny code snipples to learn would help.
- Mon May 18, 2009 8:04 pm
- Forum: Project Announcements
- Topic: free 3D-graphic to programm your game
- Replies: 4
- Views: 1274
Hmm, well architecturally it's brilliant, I'm sure :D But the texturing is pretty low quality... Yup, and it definitely needs a programmer to do a better FPS camera than the default Irrlicht one :P Always nice to have more test models though =) Yes, not much time left for a pretty texture, but i ca...
- Mon May 18, 2009 7:18 pm
- Forum: Project Announcements
- Topic: free 3D-graphic to programm your game
- Replies: 4
- Views: 1274
Feedback wanted
Hy, what do you think - post some feedback please
- Mon May 18, 2009 11:36 am
- Forum: Project Announcements
- Topic: free 3D-graphic to programm your game
- Replies: 4
- Views: 1274
more info
to get the 3ds files
rename the .pk3 file in the daten-folder to .zip
- unzip
ready to use
rename the .pk3 file in the daten-folder to .zip
- unzip
ready to use
- Mon May 18, 2009 9:53 am
- Forum: Project Announcements
- Topic: free 3D-graphic to programm your game
- Replies: 4
- Views: 1274
free 3D-graphic to programm your game
Hi free 3D-graphic file ready to use for your Game I am an architect and a 3d artist since 2004 i am using the irrlciht engine to present my projects. in 2005 i created an eventcenter - now its up to you to bring action to the architecture - just inform me about the results. for more information ..s...
- Fri Mar 04, 2005 9:05 pm
- Forum: Beginners Help
- Topic: invisible mesh
- Replies: 2
- Views: 563
- Fri Mar 04, 2005 8:53 pm
- Forum: Advanced Help
- Topic: realistic water
- Replies: 5
- Views: 1005
simple and fine water
check my water - whith backface culling you can get under it an remember the mesh u use - only the points whithin are animated // Wasseroberfläche scene::ISceneNode* wasser = 0; scene::IAnimatedMesh* nass = smgr->getMesh("wasser.3ds"); if (nass) { wasser = smgr->addWaterSurfaceSceneNode(na...
- Fri Mar 04, 2005 7:55 pm
- Forum: Beginners Help
- Topic: ride the elevator
- Replies: 4
- Views: 454
sorry i'm not a progammer, i have no idea where to change the parent scene for the camera to get from solig mesh to the elevator and back again. help please :? code: int main() { MyEventReceiver receiver; device = createDevice(video::EDT_DIRECTX8, core::dimension2d<s32>(800, 600), 32, false, false, ...
- Thu Mar 03, 2005 3:07 pm
- Forum: Beginners Help
- Topic: ride the elevator
- Replies: 4
- Views: 454
ride the elevator
hi having a little problem with my elevator. i created an animated mesh and did a follow spline animation. i'v put an metaselector in the scene and collidind works fine in the scenery. --- but when i enter the moving elevator im not moving with it if it moves up. anybody out there helping whith an e...